valyrie97
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a1fcec4f26
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new job system. QoL things
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2022-12-26 14:39:29 -05:00 |
valyrie97
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95cf571450
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tillable soil
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2022-12-25 12:09:45 -05:00 |
valyrie97
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e4007a76ab
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the best build menu in existence
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2022-12-25 11:34:53 -05:00 |
valyrie97
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f576907ec1
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better dragging build thing
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2022-12-23 17:06:25 -05:00 |
Bronwen
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fe95f750c2
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basic drag buildings. needs better ui. works on macos
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2022-06-02 04:30:48 -04:00 |
Valerie
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a4aafa9b04
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layers are floats now, better camera implementation!
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2022-06-02 03:27:38 -04:00 |
Valerie
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a0604b4555
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farm plots & slightly improved hauling
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2022-06-02 02:29:41 -04:00 |
Valerie
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cc77a0997e
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Merge branch 'stable' of https://github.com/marcus13345/hadean into stable
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2022-06-01 21:58:10 -04:00 |
Valerie
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07b362d2be
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new assets
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2022-06-01 21:58:05 -04:00 |
Valerie
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7f56a36cfc
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migrate hauling to new system!
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2022-06-01 21:23:37 -04:00 |
Valerie
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6499285d0c
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Merge branch 'stable' of https://github.com/marcus13345/hadean into stable
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2022-06-01 20:46:09 -04:00 |
Valerie
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fafa88f772
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pawn selection doesnt break when no job
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2022-06-01 20:46:05 -04:00 |
Valerie
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b2e3168a6b
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added support for other operating systems
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2022-06-01 20:44:15 -04:00 |
Valerie
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a3845ef537
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dont try to build when hovered on ui elements lol
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2022-05-30 16:28:14 -04:00 |
Valerie
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baf70d4533
|
placing stockpiles & job board
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2022-05-30 09:33:04 -04:00 |
Valerie
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7ae222c988
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fixed, or at least. in the rightr place now, so its fine.
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2022-05-29 13:08:01 -04:00 |
Valerie
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f6ed9576f6
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mass re-organization
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2022-05-29 12:26:38 -04:00 |
Valerie
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65e51597fa
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add camera & terrain defaults to world objects.
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2022-05-29 02:58:52 -04:00 |
Valerie
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d713bd69d5
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created World Objects + updated some gameobjects to it.
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2022-05-29 02:54:55 -04:00 |
Valerie
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22c4518675
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new abstraction, scenegraph. moved to engine. refactor game code.
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2022-05-28 22:15:18 -04:00 |
Valerie
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064326a023
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stockpiles
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2022-05-28 21:35:06 -04:00 |
Valerie
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d8352fbc9a
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more job related things
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2022-05-24 12:06:15 -04:00 |
Valerie
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47099b3057
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starting hauling jobs
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2022-05-23 19:10:03 -04:00 |
Valerie
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913a455e6d
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primarily the mouse capture area changes.
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2022-05-23 15:18:39 -04:00 |
Valerie
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08f371cfd1
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bottom bar & special render for selected items
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2022-05-22 05:03:00 -04:00 |
Valerie
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e869abf9fb
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some QoL stuff
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2022-05-22 02:08:41 -04:00 |
Valerie
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7fa2648a9a
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slxn details, logs, jobs, pathfinding hogs.
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2022-05-21 08:57:05 -04:00 |
Valerie
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ce80c4945d
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add rock asset
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2022-05-21 06:32:54 -04:00 |
Valerie
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bec5cca553
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util for last commit. whoops.
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2022-05-21 06:32:35 -04:00 |
Valerie
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121f9ac779
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paths contain their cost, & get BEST path method
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2022-05-21 06:32:14 -04:00 |
Valerie
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dc033c0d9b
|
Actions!
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2022-05-21 05:44:33 -04:00 |
Valerie
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bb19f4df72
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simple button & selection manipulation
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2022-05-21 02:37:59 -04:00 |
Valerie
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d10bf0900b
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create selection narrowing buttons
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2022-05-21 01:22:43 -04:00 |
Valerie
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a77f3f9158
|
selectable objects in practice
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2022-05-20 21:59:39 -04:00 |
Valerie
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30ae31e913
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selectable objects in theory
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2022-05-20 21:59:29 -04:00 |
Valerie
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2295b72309
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new Assets for selection
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2022-05-20 21:58:47 -04:00 |
Valerie
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a90d3eff04
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more coordinate conversions
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2022-05-20 21:58:17 -04:00 |
Valerie
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bcf1a6c265
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get All of a type from scene
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2022-05-20 21:57:23 -04:00 |
Valerie
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ae4c5bc8d2
|
better coordinate normalization for tile9s
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2022-05-20 21:56:18 -04:00 |
Valerie
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42a234c810
|
depth testing & poorly rendered trees
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2022-05-20 04:26:12 -04:00 |
Valerie
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a35182e368
|
refactor pathfinding
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2022-05-20 01:46:26 -04:00 |
Valerie
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557d0eb569
|
epix camera & routing
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2022-05-20 00:02:00 -04:00 |
Valerie
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8e1f91d947
|
pawns and basic pathfinding
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2022-05-19 06:27:48 -04:00 |
Valerie
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5dd6d8579b
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init
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2022-05-18 07:46:03 -04:00 |