tillable soil

pull/1/head
valyrie97 2022-12-25 12:09:45 -05:00
parent e4007a76ab
commit 95cf571450
5 changed files with 136 additions and 79 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 23 KiB

View File

@ -22,6 +22,10 @@ public class Vector4f {
public static Vector4f black = new Vector4f(0f, 0f, 0f, 1f);
public static Vector4f zero = new Vector4f(0f, 0f, 0f, 0f);
public static Vector4f opacity(float w) {
return new Vector4f(1, 1, 1, w);
}
public String toString() {
return "(" + this.x + ", " + this.y + ", " + this.z + ", " + this.w + ")";
}

View File

@ -7,12 +7,15 @@ import xyz.valnet.engine.graphics.Sprite;
import xyz.valnet.engine.math.Vector2i;
import xyz.valnet.engine.math.Vector4f;
import xyz.valnet.engine.scenegraph.GameObject;
import xyz.valnet.hadean.gameobjects.worldobjects.FarmPlot;
import xyz.valnet.hadean.gameobjects.worldobjects.Tree;
import xyz.valnet.hadean.gameobjects.worldobjects.WorldObject;
import xyz.valnet.hadean.interfaces.ITileThing;
import xyz.valnet.hadean.interfaces.IWorkable;
import xyz.valnet.hadean.util.Assets;
import xyz.valnet.hadean.util.Layers;
public class Tile extends GameObject {
public class Tile extends WorldObject implements IWorkable {
private Camera camera;
@ -53,6 +56,10 @@ public class Tile extends GameObject {
if(thing instanceof GameObject) {
add((GameObject)thing);
}
if(thing instanceof FarmPlot) {
desiredTill = true;
get(JobBoard.class).postJob(this);
}
}
@Override
@ -74,9 +81,16 @@ public class Tile extends GameObject {
@Override
public void render() {
Assets.flat.pushColor(color);
camera.draw(Layers.TILES, sprite, x, y);
Assets.flat.popColor();
if(tillLevel < 1f) {
Assets.flat.pushColor(color);
camera.draw(Layers.TILES, sprite, x, y);
Assets.flat.popColor();
}
if(tillLevel > 0f) {
Assets.flat.pushColor(Vector4f.opacity(tillLevel));
camera.draw(Layers.TILES, Assets.farmPlot, x, y);
Assets.flat.popColor();
}
}
public boolean isWalkable() {
@ -85,4 +99,46 @@ public class Tile extends GameObject {
}
return true;
}
private boolean desiredTill = false;
private float tillLevel = 0;
public void setTill(boolean till) {
desiredTill = till;
}
@Override
public boolean hasWork() {
return desiredTill && tillLevel < 1f;
}
@Override
public Vector2i[] getWorkablePositions() {
return new Vector2i[] {
new Vector2i(x - 1, y - 1),
new Vector2i(x, y - 1),
new Vector2i(x + 1, y - 1),
new Vector2i(x - 1, y + 0),
new Vector2i(x, y + 0),
new Vector2i(x + 1, y + 0),
new Vector2i(x - 1, y + 1),
new Vector2i(x, y + 1),
new Vector2i(x + 1, y + 1),
};
}
@Override
public Vector2i getLocation() {
return new Vector2i(x, y);
}
@Override
public String getJobName() {
return "Till Soil";
}
@Override
public void doWork() {
tillLevel += 0.005f;
}
}

View File

@ -1,43 +1,40 @@
package xyz.valnet.hadean.gameobjects.worldobjects;
import xyz.valnet.engine.math.Vector2i;
import xyz.valnet.engine.math.Vector4f;
import xyz.valnet.hadean.gameobjects.JobBoard;
import xyz.valnet.hadean.interfaces.BuildableMetadata;
import xyz.valnet.hadean.interfaces.IBuildable;
import xyz.valnet.hadean.interfaces.ISelectable;
import xyz.valnet.hadean.interfaces.ITileThing;
import xyz.valnet.hadean.interfaces.IWorkable;
import xyz.valnet.hadean.util.Action;
import xyz.valnet.hadean.util.Assets;
import xyz.valnet.hadean.util.Layers;
@BuildableMetadata(category = "Zones", name = "Farm Plot")
public class FarmPlot extends WorldObject implements IWorkable, ISelectable, ITileThing, IBuildable {
public class FarmPlot extends WorldObject implements ISelectable, ITileThing, IBuildable {
private float progress = 0f;
private int stage = 0;
private boolean planted = false;
private boolean mature = false;
// private float progress = 0f;
// private int stage = 0;
// private boolean planted = false;
// private boolean mature = false;
private static int STAGE_LENGTH = 1000;
private static int MAX_STAGES = 4;
// private static int STAGE_LENGTH = 1000;
// private static int MAX_STAGES = 4;
private JobBoard board;
// private JobBoard board;
private int w, h;
@Override
public void render() {
camera.draw(Layers.TILES, Assets.farmPlot, x, y);
// camera.draw(Layers.TILES, Assets.farmPlot, x, y);
if(planted) {
if(stage > 1) {
camera.draw(Layers.AIR, Assets.growingRice[stage], x, y - 1, 1, 2);
} else {
camera.draw(Layers.AIR, Assets.growingRice[stage], x, y);
}
}
// if(planted) {
// if(stage > 1) {
// camera.draw(Layers.AIR, Assets.growingRice[stage], x, y - 1, 1, 2);
// } else {
// camera.draw(Layers.AIR, Assets.growingRice[stage], x, y);
// }
// }
}
@Override
@ -52,24 +49,24 @@ public class FarmPlot extends WorldObject implements IWorkable, ISelectable, ITi
public void update(float dTime) {
super.update(dTime);
if(stage == MAX_STAGES - 1) {
return;
} if(planted) {
if(Math.random() > 0.95f) {
progress += 10;
if(progress >= STAGE_LENGTH) {
stage ++;
progress = 0;
if(stage == MAX_STAGES - 1) {
mature = true;
board.postJob(this);
}
}
}
} else if (progress >= STAGE_LENGTH) {
planted = true;
progress = 0;
}
// if(stage == MAX_STAGES - 1) {
// return;
// } if(planted) {
// if(Math.random() > 0.95f) {
// progress += 10;
// if(progress >= STAGE_LENGTH) {
// stage ++;
// progress = 0;
// if(stage == MAX_STAGES - 1) {
// mature = true;
// board.postJob(this);
// }
// }
// }
// } else if (progress >= STAGE_LENGTH) {
// planted = true;
// progress = 0;
// }
}
@ -77,34 +74,34 @@ public class FarmPlot extends WorldObject implements IWorkable, ISelectable, ITi
@Override
public void start() {
super.start();
board = get(JobBoard.class);
board.postJob(this);
// board = get(JobBoard.class);
// board.postJob(this);
}
@Override
public boolean hasWork() {
return !planted || mature;
}
// @Override
// public boolean hasWork() {
// // return !planted || mature;
// }
@Override
public Vector2i[] getWorkablePositions() {
return new Vector2i[] {
new Vector2i((int) x, (int) y + 1),
new Vector2i((int) x, (int) y - 1),
new Vector2i((int) x + 1, (int) y),
new Vector2i((int) x - 1, (int) y)
};
}
// @Override
// public Vector2i[] getWorkablePositions() {
// return new Vector2i[] {
// new Vector2i((int) x, (int) y + 1),
// new Vector2i((int) x, (int) y - 1),
// new Vector2i((int) x + 1, (int) y),
// new Vector2i((int) x - 1, (int) y)
// };
// }
@Override
public Vector2i getLocation() {
return new Vector2i((int) x, (int) y);
}
// @Override
// public Vector2i getLocation() {
// return new Vector2i((int) x, (int) y);
// }
@Override
public String getJobName() {
return planted ? "Harvest Rice" : "Plant Rice";
}
// @Override
// public String getJobName() {
// return planted ? "Harvest Rice" : "Plant Rice";
// }
@Override
public Vector4f getWorldBox() {
@ -130,23 +127,21 @@ public class FarmPlot extends WorldObject implements IWorkable, ISelectable, ITi
@Override
public String details() {
return "Planted | " + planted + "\n" +
"Stage | " + stage + "\n" +
"Progress | " + String.format("%.2f", (progress / STAGE_LENGTH) * 100) + "%";
return "";
}
@Override
public void doWork() {
progress ++;
if(mature && progress >= STAGE_LENGTH) {
mature = false;
planted = false;
stage = 0;
if(Math.random() < 0.3) {
getTile().placeThing(new Rice((int)x, (int)y));
}
}
}
// @Override
// public void doWork() {
// // progress ++;
// // if(mature && progress >= STAGE_LENGTH) {
// // mature = false;
// // planted = false;
// // stage = 0;
// // if(Math.random() < 0.3) {
// // getTile().placeThing(new Rice((int)x, (int)y));
// // }
// // }
// }
@Override
public boolean isWalkable() {

View File

@ -5,6 +5,8 @@ import xyz.valnet.engine.math.Vector2i;
public interface IJob {
public boolean hasWork();
public Vector2i[] getWorkablePositions();
@Deprecated // please use the workable positions.
public Vector2i getLocation();
public String getJobName();
}