Commit Graph

93 Commits (58618b97bc1fb70756376dbfe584d16283bfc64f)

Author SHA1 Message Date
Ivory 58618b97bc better jobs, quarry, immediateui 2023-01-15 04:11:17 -05:00
Ivory 60529c9552 proper diagonal path, no walking on walls! 2023-01-12 10:15:37 -05:00
Ivory 46f75fa53c walls built in debug mode require no resources 2023-01-12 10:15:22 -05:00
Ivory 493c81f779 remove some logging 2023-01-12 09:04:28 -05:00
Ivory ecc9a7a99f cleanup: warnings 2023-01-12 09:03:41 -05:00
Ivory a205bad00f random names, wandering, improved selection ui 2023-01-12 08:55:30 -05:00
Ivory 9b12ee7417 quarrys exist and work, but are a little buggy... 2023-01-11 05:09:35 -05:00
Ivory 6bec854463 cleanup logging 2023-01-11 03:37:13 -05:00
Ivory 0aed4f8625 some arch changes for better sound support 2023-01-11 03:32:43 -05:00
Ivory 807e6a2a49 started sounds! 2023-01-11 02:54:14 -05:00
Ivory 3d0754f060 context aware walls 2023-01-10 21:51:11 -05:00
Ivory 18f4a33038 add missing build method to designation 2023-01-10 04:04:06 -05:00
Ivory fa0c8e002d minor fixes 2023-01-10 03:57:39 -05:00
Ivory 17171f4e6e properly add / remove things from tiles 2023-01-10 01:26:30 -05:00
Ivory e31a164871 Merge branch 'stable' into world-object-unification-project 2023-01-09 22:31:04 -05:00
Ivory 434b21955e fuck you 2023-01-09 03:42:01 -05:00
Ivory 85fe3d3538 mvn clean package now does exactly that, and it works. 2023-01-06 17:42:39 -05:00
Ivory 6912b4acef stuff 2023-01-06 12:14:13 -05:00
ashe 41e08488a9 added quarry, fixes to bed and rock 2023-01-05 08:29:20 -05:00
Ivory afba135b7e progress bars, minor balance changes 2023-01-04 05:06:53 -05:00
Ivory 1af8f12a99 beds are slightly better. 2023-01-04 03:33:20 -05:00
Bronwen 79733c969a cleanup: fix all the non todo errors 2023-01-03 03:57:31 -05:00
Bronwen ea713fd3b5 basic bed implementation 2023-01-03 03:06:09 -05:00
Bronwen 68a4142944 fix nonsensical pickupitem jobstep constructor 2023-01-03 02:25:02 -05:00
Bronwen a10f9bf25f buildtab: added buildable types 2023-01-03 02:17:43 -05:00
Bronwen 3cc774a312 framerate independence 2023-01-03 02:17:23 -05:00
Bronwen e8b94f9900 agents move normally regardless of framerate 2023-01-03 02:08:52 -05:00
Bronwen 43c035ba5b build tab: use a struct for tracking buildables 2023-01-03 02:03:53 -05:00
Ivory cf77644f4b width in world objects, bed stubbed 2023-01-03 01:11:18 -05:00
Ivory 4cd4e29bca better selections 2023-01-03 00:51:03 -05:00
Ivory 53cb3b04fb better haul designations 2023-01-03 00:20:15 -05:00
Ivory 1c926a8af4 debug styling 2023-01-03 00:19:28 -05:00
Ivory c44b321951 fix stockpile alpha 2023-01-03 00:19:17 -05:00
Ivory ade3d884eb added rocks 2023-01-03 00:19:02 -05:00
Ivory 51d52e0678 asset cleanup 2023-01-02 22:01:05 -05:00
Ivory 54da15ef59 saving and loading 2023-01-02 19:40:36 -05:00
Bronwen 8d3535da55 fps multiplier and better gameobject lifecycle 2023-01-02 14:48:20 -05:00
valyrie97 e8be8b4089 beginnings of savedata 2023-01-02 00:26:39 -05:00
valyrie97 fa654bac35 auto haul logs on creation 2023-01-01 04:07:49 -05:00
valyrie97 6f977bd972 less sleep oscillation 2022-12-31 23:42:08 -05:00
valyrie97 8c3a18a2e8 minor polish 2022-12-31 22:14:42 -05:00
valyrie97 c881329591 Merge remote-tracking branch 'origin/stable' into stable 2022-12-31 16:28:04 -05:00
valyrie97 37abb12e98 weighted average function 2022-12-31 16:26:56 -05:00
valyrie97 c270373196 correct monitor positioning 2022-12-31 16:26:46 -05:00
ashe bd91029acb added farmsprite 2022-12-30 19:00:01 -05:00
ashe 5caab2aeb1 added egg, big rock, and lil pickaxe 2022-12-30 17:59:11 -05:00
ashe 77807a09a6 added chicken and bed to assets 2022-12-29 14:49:16 -05:00
valyrie97 cb04e9fe75 QoL features, ui mostly, some pathing mechanics 2022-12-27 15:43:55 -05:00
valyrie97 b5bfa08869 stockpiles work 2022-12-27 12:42:29 -05:00
valyrie97 aece757dde multiple job locations 2022-12-26 20:44:11 -05:00