build tab: use a struct for tracking buildables
parent
cf77644f4b
commit
43c035ba5b
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@ -18,7 +18,6 @@ import xyz.valnet.engine.scenegraph.GameObject;
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import xyz.valnet.engine.scenegraph.IMouseCaptureArea;
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import xyz.valnet.hadean.gameobjects.BottomBar;
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import xyz.valnet.hadean.gameobjects.Camera;
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import xyz.valnet.hadean.gameobjects.Terrain;
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import xyz.valnet.hadean.gameobjects.inputlayer.BuildLayer;
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import xyz.valnet.hadean.gameobjects.inputlayer.SelectionLayer;
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import xyz.valnet.hadean.input.Button;
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@ -31,7 +30,6 @@ import xyz.valnet.hadean.interfaces.ISelectable;
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import xyz.valnet.hadean.interfaces.ISelectionChangeListener;
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import xyz.valnet.hadean.util.Assets;
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import xyz.valnet.hadean.util.Layers;
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import xyz.valnet.hadean.util.Pair;
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import xyz.valnet.hadean.util.SmartBoolean;
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public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCaptureArea, IButtonListener {
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@ -39,7 +37,6 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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private SelectionLayer selection;
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private BuildLayer buildLayer;
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private Camera camera;
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private Terrain terrain;
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private SmartBoolean opened;
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private int width = 200;
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@ -51,13 +48,19 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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private String selectedCategory = "";
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private transient Constructor<? extends IBuildable> selectedBuildable = null;
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private transient Map<String, List<Pair<String, Constructor<? extends IBuildable>>>> buildables = null;
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private transient Map<Button, Constructor<? extends IBuildable>> buildableButtons = null;
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private transient BuildableRecord selectedBuildable = null;
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private transient Map<String, List<BuildableRecord>> buildables = null;
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private transient Map<Button, BuildableRecord> buildableButtons = null;
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private int height = 0;
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private String selectedBuildableName = "";
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private record BuildableRecord(
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String name,
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Constructor<? extends IBuildable> constructor,
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int type
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) {
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}
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private void calculateBuildables() {
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try {
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@ -81,10 +84,11 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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}
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String category = annotation.category();
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String name = annotation.name();
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int type = annotation.type();
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if(!buildables.containsKey(category))
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buildables.put(category, new ArrayList<Pair<String, Constructor<? extends IBuildable>>>());
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buildables.get(category).add(new Pair<String, Constructor<? extends IBuildable>>(name, constructor));
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buildables.put(category, new ArrayList<BuildableRecord>());
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buildables.get(category).add(new BuildableRecord(name, constructor, type));
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System.out.println("Added " + category + " / " + name);
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}
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@ -107,7 +111,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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// draw the currently selected build item
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Assets.flat.pushColor(new Vector4f(1f, 1f, 1f, 1.0f));
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Vector2i topLeft = camera.world2screen(x, y).asInt();
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Assets.font.drawString(selectedBuildableName, topLeft.x, topLeft.y - 20);
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Assets.font.drawString(selectedBuildable.name, topLeft.x, topLeft.y - 20);
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Assets.flat.swapColor(new Vector4f(1f, 1f, 1f, 0.5f));
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for(int i = 0; i < w; i ++) for(int j = 0; j < h; j ++) {{
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camera.draw(Layers.BUILD_INTERACTABLE, Assets.checkerBoard, x + i, y + j);
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@ -122,7 +126,6 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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buildLayer = get(BuildLayer.class);
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selection = get(SelectionLayer.class);
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camera = get(Camera.class);
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terrain = get(Terrain.class);
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opened = new SmartBoolean(false, new SmartBoolean.IListener() {
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@ -142,22 +145,23 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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selection.subscribe(this);
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}
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buildables = new HashMap<String, List<Pair<String, Constructor<? extends IBuildable>>>>();
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buildableButtons = new HashMap<Button, Constructor<? extends IBuildable>>();
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buildables = new HashMap<String, List<BuildableRecord>>();
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buildableButtons = new HashMap<Button, BuildableRecord>();
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calculateBuildables();
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}
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private List<Button> categoryButtons = new ArrayList<Button>();
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private void selectBuildable(String name, Constructor<? extends IBuildable> constructor) {
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if(selectedBuildable != null && constructor == null) {
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buildLayer.deactiveate();
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} else if (selectedBuildable == null && constructor != null) {
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activateBuildLayer();
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}
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selectedBuildable = constructor;
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selectedBuildableName = name;
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private void deselectBuilding() {
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if(selectedBuildable != null) buildLayer.deactiveate();
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selectedBuildable = null;
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}
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private void selectBuildable(BuildableRecord buildableRecord) {
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if(buildableRecord == null) deselectBuilding();
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if (selectedBuildable == null) activateBuildLayer();
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selectedBuildable = buildableRecord;
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}
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private void activateBuildLayer() {
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@ -174,7 +178,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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public void build(int x1, int y1, int x2, int y2) {
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if(selectedBuildable == null) return;
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try {
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IBuildable building = selectedBuildable.newInstance();
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IBuildable building = selectedBuildable.constructor.newInstance();
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if(building instanceof GameObject) {
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add((GameObject) building);
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}
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@ -192,7 +196,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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opened.set(false);
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buildLayer.deactiveate();
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} else {
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selectBuildable("", null);
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deselectBuilding();
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}
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}
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});
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@ -278,7 +282,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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if(!opened.value()) return;
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List<Pair<String, Constructor<? extends IBuildable>>> categoryBuildables = buildables.get(selectedCategory);
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List<BuildableRecord> categoryBuildables = buildables.get(selectedCategory);
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if(categoryBuildables == null) return;
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int left = width + padding * 2;
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@ -286,16 +290,16 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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int buttonWidth = 100;
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int top = 576 - BottomBar.bottomBarHeight - padding - buttonHeight;
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int i = 0;
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for(Pair<String, Constructor<? extends IBuildable>> nameConstructorPair : categoryBuildables) {
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for(BuildableRecord buildableRecord : categoryBuildables) {
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int x = left + (buttonWidth + padding) * i;
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int y = top;
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int w = buttonWidth;
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int h = buttonHeight;
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i ++;
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Button btn = new SimpleButton(nameConstructorPair.first(), x, y, w, h, Layers.GENERAL_UI_INTERACTABLE);
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Button btn = new SimpleButton(buildableRecord.name, x, y, w, h, Layers.GENERAL_UI_INTERACTABLE);
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btn.registerClickListener(this);
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add(btn);
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buildableButtons.put(btn, nameConstructorPair.second());
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buildableButtons.put(btn, buildableRecord);
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}
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}
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@ -303,11 +307,11 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IMouseCap
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public void click(Button target) {
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if(categoryButtons.contains(target)) {
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selectedCategory = target.getText();
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selectBuildable("", null);
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deselectBuilding();
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constructItemButtons();
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} else if(buildableButtons.containsKey(target)) {
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Constructor<? extends IBuildable> newConstructor = buildableButtons.get(target);
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selectBuildable(target.getText(), newConstructor);
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BuildableRecord newBuildableRecord = buildableButtons.get(target);
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selectBuildable(newBuildableRecord);
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}
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}
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