Commit Graph

40 Commits (0f73574f13ecc1c9b113a88b89f35eb44b2f6ec4)

Author SHA1 Message Date
Ivory 0f73574f13 expanding buttons and dynamic gui areas 2023-01-18 06:38:31 -05:00
Ivory 58618b97bc better jobs, quarry, immediateui 2023-01-15 04:11:17 -05:00
Ivory ecc9a7a99f cleanup: warnings 2023-01-12 09:03:41 -05:00
Ivory a205bad00f random names, wandering, improved selection ui 2023-01-12 08:55:30 -05:00
Ivory 9b12ee7417 quarrys exist and work, but are a little buggy... 2023-01-11 05:09:35 -05:00
Ivory 6bec854463 cleanup logging 2023-01-11 03:37:13 -05:00
Ivory 807e6a2a49 started sounds! 2023-01-11 02:54:14 -05:00
Ivory 3d0754f060 context aware walls 2023-01-10 21:51:11 -05:00
Ivory e31a164871 Merge branch 'stable' into world-object-unification-project 2023-01-09 22:31:04 -05:00
Ivory 434b21955e fuck you 2023-01-09 03:42:01 -05:00
Ivory 6912b4acef stuff 2023-01-06 12:14:13 -05:00
Ivory afba135b7e progress bars, minor balance changes 2023-01-04 05:06:53 -05:00
Bronwen 79733c969a cleanup: fix all the non todo errors 2023-01-03 03:57:31 -05:00
Ivory 54da15ef59 saving and loading 2023-01-02 19:40:36 -05:00
Bronwen 8d3535da55 fps multiplier and better gameobject lifecycle 2023-01-02 14:48:20 -05:00
valyrie97 e8be8b4089 beginnings of savedata 2023-01-02 00:26:39 -05:00
valyrie97 37abb12e98 weighted average function 2022-12-31 16:26:56 -05:00
valyrie97 c270373196 correct monitor positioning 2022-12-31 16:26:46 -05:00
valyrie97 cb04e9fe75 QoL features, ui mostly, some pathing mechanics 2022-12-27 15:43:55 -05:00
valyrie97 b5bfa08869 stockpiles work 2022-12-27 12:42:29 -05:00
valyrie97 b773d8e92a smooth pawn motion rendering 2022-12-26 15:25:22 -05:00
valyrie97 a1fcec4f26 new job system. QoL things 2022-12-26 14:39:29 -05:00
valyrie97 95cf571450 tillable soil 2022-12-25 12:09:45 -05:00
valyrie97 e4007a76ab the best build menu in existence 2022-12-25 11:34:53 -05:00
Bronwen fe95f750c2 basic drag buildings. needs better ui. works on macos 2022-06-02 04:30:48 -04:00
Valerie a4aafa9b04 layers are floats now, better camera implementation! 2022-06-02 03:27:38 -04:00
Valerie baf70d4533 placing stockpiles & job board 2022-05-30 09:33:04 -04:00
Valerie 22c4518675 new abstraction, scenegraph. moved to engine. refactor game code. 2022-05-28 22:15:18 -04:00
Valerie 913a455e6d primarily the mouse capture area changes. 2022-05-23 15:18:39 -04:00
Valerie e869abf9fb some QoL stuff 2022-05-22 02:08:41 -04:00
Valerie 7fa2648a9a slxn details, logs, jobs, pathfinding hogs. 2022-05-21 08:57:05 -04:00
Valerie bec5cca553 util for last commit. whoops. 2022-05-21 06:32:35 -04:00
Valerie dc033c0d9b Actions! 2022-05-21 05:44:33 -04:00
Valerie bb19f4df72 simple button & selection manipulation 2022-05-21 02:37:59 -04:00
Valerie bcf1a6c265 get All of a type from scene 2022-05-20 21:57:23 -04:00
Valerie ae4c5bc8d2 better coordinate normalization for tile9s 2022-05-20 21:56:18 -04:00
Valerie 42a234c810 depth testing & poorly rendered trees 2022-05-20 04:26:12 -04:00
Valerie 557d0eb569 epix camera & routing 2022-05-20 00:02:00 -04:00
Valerie 8e1f91d947 pawns and basic pathfinding 2022-05-19 06:27:48 -04:00
Valerie 5dd6d8579b init 2022-05-18 07:46:03 -04:00