Valerie
|
baf70d4533
|
placing stockpiles & job board
|
2022-05-30 09:33:04 -04:00 |
Valerie
|
22c4518675
|
new abstraction, scenegraph. moved to engine. refactor game code.
|
2022-05-28 22:15:18 -04:00 |
Valerie
|
913a455e6d
|
primarily the mouse capture area changes.
|
2022-05-23 15:18:39 -04:00 |
Valerie
|
e869abf9fb
|
some QoL stuff
|
2022-05-22 02:08:41 -04:00 |
Valerie
|
7fa2648a9a
|
slxn details, logs, jobs, pathfinding hogs.
|
2022-05-21 08:57:05 -04:00 |
Valerie
|
bec5cca553
|
util for last commit. whoops.
|
2022-05-21 06:32:35 -04:00 |
Valerie
|
dc033c0d9b
|
Actions!
|
2022-05-21 05:44:33 -04:00 |
Valerie
|
bb19f4df72
|
simple button & selection manipulation
|
2022-05-21 02:37:59 -04:00 |
Valerie
|
bcf1a6c265
|
get All of a type from scene
|
2022-05-20 21:57:23 -04:00 |
Valerie
|
ae4c5bc8d2
|
better coordinate normalization for tile9s
|
2022-05-20 21:56:18 -04:00 |
Valerie
|
42a234c810
|
depth testing & poorly rendered trees
|
2022-05-20 04:26:12 -04:00 |
Valerie
|
557d0eb569
|
epix camera & routing
|
2022-05-20 00:02:00 -04:00 |
Valerie
|
8e1f91d947
|
pawns and basic pathfinding
|
2022-05-19 06:27:48 -04:00 |
Valerie
|
5dd6d8579b
|
init
|
2022-05-18 07:46:03 -04:00 |