Dive-Engine-2D/src/diveengine2d/RigidBody.java

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package diveengine2d;
public class RigidBody extends DiveScript{
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public float dx, dy, drot;
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public float friction;
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public void update() {
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entity.x += dx;
entity.y += dy;
entity.rotation += drot;
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dx *= friction;
dy *= friction;
drot *= friction;
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}
}