Dive-Engine-2D/src/diveengine2d/RigidBody.java

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package diveengine2d;
public class RigidBody extends DiveScript{
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public float dx, dy, drot;
public float friction = 0.99f;
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public void update() {
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entity.x += dx;
entity.y += dy;
entity.rotation += drot;
dx *= .3;
dy *= .3;
drot *= .3;
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}
}