289 lines
9.6 KiB
HTML
289 lines
9.6 KiB
HTML
<!--
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@license
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Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<link rel="import" href="../../polymer-element.html">
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<link rel="import" href="../utils/templatize.html">
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<link rel="import" href="../utils/debounce.html">
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<link rel="import" href="../utils/flush.html">
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<script>
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(function() {
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'use strict';
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/**
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* The `<dom-if>` element will stamp a light-dom `<template>` child when
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* the `if` property becomes truthy, and the template can use Polymer
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* data-binding and declarative event features when used in the context of
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* a Polymer element's template.
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*
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* When `if` becomes falsy, the stamped content is hidden but not
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* removed from dom. When `if` subsequently becomes truthy again, the content
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* is simply re-shown. This approach is used due to its favorable performance
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* characteristics: the expense of creating template content is paid only
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* once and lazily.
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*
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* Set the `restamp` property to true to force the stamped content to be
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* created / destroyed when the `if` condition changes.
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*
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* @customElement
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* @polymer
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* @extends Polymer.Element
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* @memberof Polymer
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* @summary Custom element that conditionally stamps and hides or removes
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* template content based on a boolean flag.
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*/
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class DomIf extends Polymer.Element {
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// Not needed to find template; can be removed once the analyzer
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// can find the tag name from customElements.define call
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static get is() { return 'dom-if'; }
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static get template() { return null; }
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static get properties() {
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return {
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/**
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* Fired whenever DOM is added or removed/hidden by this template (by
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* default, rendering occurs lazily). To force immediate rendering, call
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* `render`.
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*
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* @event dom-change
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*/
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/**
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* A boolean indicating whether this template should stamp.
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*/
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if: {
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type: Boolean,
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observer: '__debounceRender'
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},
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/**
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* When true, elements will be removed from DOM and discarded when `if`
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* becomes false and re-created and added back to the DOM when `if`
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* becomes true. By default, stamped elements will be hidden but left
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* in the DOM when `if` becomes false, which is generally results
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* in better performance.
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*/
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restamp: {
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type: Boolean,
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observer: '__debounceRender'
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}
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};
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}
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constructor() {
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super();
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this.__renderDebouncer = null;
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this.__invalidProps = null;
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this.__instance = null;
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this._lastIf = false;
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this.__ctor = null;
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}
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__debounceRender() {
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// Render is async for 2 reasons:
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// 1. To eliminate dom creation trashing if user code thrashes `if` in the
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// same turn. This was more common in 1.x where a compound computed
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// property could result in the result changing multiple times, but is
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// mitigated to a large extent by batched property processing in 2.x.
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// 2. To avoid double object propagation when a bag including values bound
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// to the `if` property as well as one or more hostProps could enqueue
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// the <dom-if> to flush before the <template>'s host property
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// forwarding. In that scenario creating an instance would result in
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// the host props being set once, and then the enqueued changes on the
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// template would set properties a second time, potentially causing an
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// object to be set to an instance more than once. Creating the
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// instance async from flushing data ensures this doesn't happen. If
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// we wanted a sync option in the future, simply having <dom-if> flush
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// (or clear) its template's pending host properties before creating
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// the instance would also avoid the problem.
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this.__renderDebouncer = Polymer.Debouncer.debounce(
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this.__renderDebouncer
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, Polymer.Async.microTask
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, () => this.__render());
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Polymer.enqueueDebouncer(this.__renderDebouncer);
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}
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/**
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* @return {void}
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*/
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disconnectedCallback() {
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super.disconnectedCallback();
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if (!this.parentNode ||
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(this.parentNode.nodeType == Node.DOCUMENT_FRAGMENT_NODE &&
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!this.parentNode.host)) {
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this.__teardownInstance();
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}
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}
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/**
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* @return {void}
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*/
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connectedCallback() {
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super.connectedCallback();
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this.style.display = 'none';
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if (this.if) {
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this.__debounceRender();
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}
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}
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/**
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* Forces the element to render its content. Normally rendering is
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* asynchronous to a provoking change. This is done for efficiency so
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* that multiple changes trigger only a single render. The render method
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* should be called if, for example, template rendering is required to
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* validate application state.
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* @return {void}
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*/
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render() {
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Polymer.flush();
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}
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__render() {
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if (this.if) {
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if (!this.__ensureInstance()) {
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// No template found yet
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return;
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}
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this._showHideChildren();
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} else if (this.restamp) {
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this.__teardownInstance();
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}
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if (!this.restamp && this.__instance) {
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this._showHideChildren();
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}
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if (this.if != this._lastIf) {
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this.dispatchEvent(new CustomEvent('dom-change', {
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bubbles: true,
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composed: true
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}));
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this._lastIf = this.if;
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}
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}
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__ensureInstance() {
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let parentNode = this.parentNode;
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// Guard against element being detached while render was queued
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if (parentNode) {
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if (!this.__ctor) {
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let template = /** @type {HTMLTemplateElement} */(this.querySelector('template'));
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if (!template) {
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// Wait until childList changes and template should be there by then
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let observer = new MutationObserver(() => {
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if (this.querySelector('template')) {
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observer.disconnect();
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this.__render();
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} else {
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throw new Error('dom-if requires a <template> child');
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}
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});
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observer.observe(this, {childList: true});
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return false;
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}
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this.__ctor = Polymer.Templatize.templatize(template, this, {
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// dom-if templatizer instances require `mutable: true`, as
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// `__syncHostProperties` relies on that behavior to sync objects
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mutableData: true,
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/**
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* @param {string} prop Property to forward
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* @param {*} value Value of property
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* @this {this}
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*/
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forwardHostProp: function(prop, value) {
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if (this.__instance) {
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if (this.if) {
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this.__instance.forwardHostProp(prop, value);
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} else {
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// If we have an instance but are squelching host property
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// forwarding due to if being false, note the invalidated
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// properties so `__syncHostProperties` can sync them the next
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// time `if` becomes true
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this.__invalidProps = this.__invalidProps || Object.create(null);
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this.__invalidProps[Polymer.Path.root(prop)] = true;
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}
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}
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}
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});
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}
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if (!this.__instance) {
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this.__instance = new this.__ctor();
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parentNode.insertBefore(this.__instance.root, this);
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} else {
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this.__syncHostProperties();
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let c$ = this.__instance.children;
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if (c$ && c$.length) {
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// Detect case where dom-if was re-attached in new position
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let lastChild = this.previousSibling;
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if (lastChild !== c$[c$.length-1]) {
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for (let i=0, n; (i<c$.length) && (n=c$[i]); i++) {
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parentNode.insertBefore(n, this);
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}
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}
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}
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}
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}
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return true;
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}
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__syncHostProperties() {
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let props = this.__invalidProps;
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if (props) {
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for (let prop in props) {
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this.__instance._setPendingProperty(prop, this.__dataHost[prop]);
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}
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this.__invalidProps = null;
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this.__instance._flushProperties();
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}
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}
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__teardownInstance() {
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if (this.__instance) {
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let c$ = this.__instance.children;
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if (c$ && c$.length) {
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// use first child parent, for case when dom-if may have been detached
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let parent = c$[0].parentNode;
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for (let i=0, n; (i<c$.length) && (n=c$[i]); i++) {
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parent.removeChild(n);
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}
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}
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this.__instance = null;
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this.__invalidProps = null;
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}
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}
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/**
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* Shows or hides the template instance top level child elements. For
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* text nodes, `textContent` is removed while "hidden" and replaced when
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* "shown."
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* @return {void}
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* @protected
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*/
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_showHideChildren() {
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let hidden = this.__hideTemplateChildren__ || !this.if;
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if (this.__instance) {
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this.__instance._showHideChildren(hidden);
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}
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}
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}
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customElements.define(DomIf.is, DomIf);
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Polymer.DomIf = DomIf;
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})();
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</script>
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