{ "textures": {
"particle": "block/air",
"air": "#air"
},
"elements": [
{ "from": [ 0, 0, 0 ],
"to": [ 0, 0, 0 ],
"shade": false,
"faces": {
"down": { "uv": [ 0, 0, 0, 0 ], "texture": "#air", "cullface": "down" }
}
]