add dracula base

stable
Ivory 2023-12-07 17:04:10 -05:00
parent 92e6aa13b3
commit 43f8417611
605 changed files with 1162 additions and 0 deletions

21
dracula/LICENSE 100644
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MIT License
Copyright (c) 2022 Dracula Theme
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Copyright (c) 2023, Xetheon (https://github.com/Xetheon/GeoFont),
with Reserved Font Name GeoFont.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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{
"caxton_providers": [
{
"type": "caxton",
"regular": {
"file": "geofont.otf",
"scale_factor": 1.35,
"shadow_offset": 0.5
},
"bold": {
"file": "geofont_bold.otf",
"scale_factor": 1.35,
"shadow_offset": 0.5
},
"italic": {
"file": "geofont_italic.otf",
"scale_factor": 1.35,
"shadow_offset": 0.5
},
"bold_italic": {
"file": "geofont_bold_italic.otf",
"scale_factor": 1.35,
"shadow_offset": 0.5
}
},
{
"type": "legacy_unicode",
"sizes": "minecraft:font/glyph_sizes.bin",
"template": "minecraft:font/unicode_page_%s.png"
}
],
"providers": [
{
"type": "ttf",
"file": "minecraft:geofont.otf",
"shift": [0, 0.3],
"size": 12.0,
"oversample": 24.0,
"skip": ""
},
{
"type": "space",
"advances": {
" ": 4,
"\u200c": 0
}
},
{
"type": "bitmap",
"file": "minecraft:font/skyblock.png",
"ascent": 7,
"height": 8,
"chars": [
"\u2713\u2714\u2715\u2716\u2717\u2718\u2723\u2724\u2726\u2727\u2741\u273d\u274a\u272f\u2742\u2763\u2748",
"\u23e3\u2618\u2623\u2663\u262f\u2668\u26a0\u2672\u270c\u24b7\u24e9\u279c\u265e\u2afd\u0e51\u2e0e\u272a",
"\u25c6\u204d\u24ea\u24c4\u266a\u266b\u2691\u262c\u2604\u263a\u2624\u269a\ufd3e\ufd3f\u29be\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000",
"\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000"
]
}
]
}

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container.crafting=
container.inventory=
container.hopper=
container.crafting=
container.furnace=
container.enchant=
container.smoker=
container.lectern=
container.blast_furnace=
container.repair=
container.brewing=
container.chest=
container.chestDouble=
container.enderchest=
container.beacon=
container.shulkerBox=
container.barrel=
container.loom=
container.grindstone_title=
container.cartography_table=
container.stonecutter=
container.upgrade=
container.dispenser=§fDispenser
container.dropper=§fDropper
gui.advancements=§fAdvancements
merchant.level.1=§fNovice
merchant.level.2=§fApprentice
merchant.level.3=§fJourneyman
merchant.level.4=§fExpert
merchant.level.5=§fMaster
merchant.trades=
itemGroup.buildingBlocks=§fBuilding Blocks
itemGroup.decorations=§fDecoration Blocks
itemGroup.redstone=§fRedstone
itemGroup.transportation=§fTransportation
itemGroup.misc=§fMiscellaneous
itemGroup.search=§fSearch Items
itemGroup.food=§fFoodstuffs
itemGroup.tools=§fTools
itemGroup.combat=§fCombat
itemGroup.brewing=§fBrewing
itemGroup.materials=§fMaterials
itemGroup.inventory=§fSurvival Inventory
itemGroup.hotbar=§fSaved Hotbars
entity.minecraft.villager.armorer=§fArmorer
entity.minecraft.villager.butcher=§fButcher
entity.minecraft.villager.cartographer=§fCartographer
entity.minecraft.villager.cleric=§fCleric
entity.minecraft.villager.farmer=§fFarmer
entity.minecraft.villager.fisherman=§fFisherman
entity.minecraft.villager.fletcher=§fFletcher
entity.minecraft.villager.leatherworker=§fLeatherworker
entity.minecraft.villager.librarian=§fLibrarian
entity.minecraft.villager.mason=§fMason
entity.minecraft.villager.none=§fVillager
entity.minecraft.villager.nitwit=§fNitwit
entity.minecraft.villager.shepherd=§fShepherd
entity.minecraft.villager.toolsmith=§fToolsmith
entity.minecraft.villager.weaponsmith=§fWeaponsmith
entity.minecraft.villager=Villager
entity.minecraft.wandering_trader=§fWandering Trader
entity.minecraft.horse=§fHorse
entity.minecraft.skeleton_horse=§fSkeleton Horse
entity.Villager.farmer=§fFarmer
entity.Villager.fisherman=§fFisherman
entity.Villager.shepherd=§fShepherd
entity.Villager.fletcher=§fFletcher
entity.Villager.librarian=§fLibrarian
entity.Villager.cleric=§fCleric
entity.Villager.armor=§fArmorer
entity.Villager.weapon=§fWeapon Smith
entity.Villager.tool=§fTool Smith
entity.Villager.butcher=§fButcher
entity.Villager.leather=§fLeatherworker
entity.Villager.cartographer=§fCartographer
advancements.toast.task=Advancement Made!
advancements.toast.challenge=Challenge Complete!
advancements.toast.goal=Goal Reached!
narrator.toast.disabled=Narrator Disabled
narrator.toast.enabled=Narrator Enabled
recipe.toast.title=§bNew Recipes Unlocked!
recipe.toast.description=§fCheck your recipe book
tutorial.bundleInsert.title=§bUse a Bundle
tutorial.bundleInsert.description=§fRight Click to add items
tutorial.move.title=§bMove with %s, %s, %s and %s
tutorial.move.description=§fJump with %s
tutorial.look.title=§bLook around
tutorial.look.description=§fUse your mouse to turn
tutorial.find_tree.title=§bFind a tree
tutorial.find_tree.description=§fPunch it to collect wood
tutorial.punch_tree.title=§bDestroy the tree
tutorial.punch_tree.description=§fHold down %s
tutorial.open_inventory.title=§bOpen your inventory
tutorial.open_inventory.description=§fPress %s
tutorial.craft_planks.title=§bCraft wooden planks
tutorial.craft_planks.description=§fThe recipe book can help
tutorial.socialInteractions.title=§bSocial Interactions
tutorial.socialInteractions.description=§fPress %s to open
key.keyboard.unknown=§fNot bound
key.keyboard.apostrophe=§f'
key.keyboard.backslash=§f\\
key.keyboard.backspace=§fBackspace
key.keyboard.comma=§f,
key.keyboard.delete=§fDelete
key.keyboard.end=§fEnd
key.keyboard.enter=§fEnter
key.keyboard.equal=§f=
key.keyboard.escape=§fEscape
key.keyboard.f1=§fF1
key.keyboard.f2=§fF2
key.keyboard.f3=§fF3
key.keyboard.f4=§fF4
key.keyboard.f5=§fF5
key.keyboard.f6=§fF6
key.keyboard.f7=§fF7
key.keyboard.f8=§fF8
key.keyboard.f9=§fF9
key.keyboard.f10=§fF10
key.keyboard.f11=§fF11
key.keyboard.f12=§fF12
key.keyboard.f13=§fF13
key.keyboard.f14=§fF14
key.keyboard.f15=§fF15
key.keyboard.f16=§fF16
key.keyboard.f17=§fF17
key.keyboard.f18=§fF18
key.keyboard.f19=§fF19
key.keyboard.f20=§fF20
key.keyboard.f21=§fF21
key.keyboard.f22=§fF22
key.keyboard.f23=§fF23
key.keyboard.f24=§fF24
key.keyboard.f25=§fF25
key.keyboard.grave.accent=§f`
key.keyboard.home=§fHome
key.keyboard.insert=§fInsert
key.keyboard.keypad.0=§fKeypad 0
key.keyboard.keypad.1=§fKeypad 1
key.keyboard.keypad.2=§fKeypad 2
key.keyboard.keypad.3=§fKeypad 3
key.keyboard.keypad.4=§fKeypad 4
key.keyboard.keypad.5=§fKeypad 5
key.keyboard.keypad.6=§fKeypad 6
key.keyboard.keypad.7=§fKeypad 7
key.keyboard.keypad.8=§fKeypad 8
key.keyboard.keypad.9=§fKeypad 9
key.keyboard.keypad.add=§fKeypad +
key.keyboard.keypad.decimal=§fKeypad Decimal
key.keyboard.keypad.enter=§fKeypad Enter
key.keyboard.keypad.equal=§fKeypad =
key.keyboard.keypad.multiply=§fKeypad *
key.keyboard.keypad.divide=§fKeypad /
key.keyboard.keypad.subtract=§fKeypad -
key.keyboard.left.bracket=§f[
key.keyboard.right.bracket=§f]
key.keyboard.minus=§f-
key.keyboard.num.lock=§fNum Lock
key.keyboard.caps.lock=§fCaps Lock
key.keyboard.scroll.lock=§fScroll Lock
key.keyboard.page.down=§fPage Down
key.keyboard.page.up=§fPage Up
key.keyboard.pause=§fPause
key.keyboard.period=§f.
key.keyboard.left.control=§fLeft Control
key.keyboard.right.control=§fRight Control
key.keyboard.left.alt=§fLeft Alt
key.keyboard.right.alt=§fRight Alt
key.keyboard.left.shift=§fLeft Shift
key.keyboard.right.shift=§fRight Shift
key.keyboard.left.win=§fLeft Win
key.keyboard.right.win=§fRight Win
key.keyboard.semicolon=§f;
key.keyboard.slash=§f/
key.keyboard.space=§fSpace
key.keyboard.tab=§fTab
key.keyboard.up=§fUp Arrow
key.keyboard.down=§fDown Arrow
key.keyboard.left=§fLeft Arrow
key.keyboard.right=§fRight Arrow
key.keyboard.menu=§fMenu
key.keyboard.print.screen=§fPrint Screen

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{
"container.crafting": "",
"container.inventory": "",
"container.hopper": "",
"container.crafter": "",
"container.crafting": "",
"container.furnace": "",
"container.enchant": "",
"container.smoker": "",
"container.lectern": "",
"container.blast_furnace": "",
"container.repair": "",
"container.brewing": "",
"container.chest": "",
"container.chestDouble": "",
"container.enderchest": "",
"container.beacon": "",
"container.shulkerBox": "",
"container.barrel": "",
"container.loom": "",
"container.grindstone_title": "",
"container.cartography_table": "",
"container.stonecutter": "",
"container.upgrade": "",
"container.dispenser": "§fDispenser",
"container.dropper": "§fDropper",
"gui.advancements": "§fAdvancements",
"merchant.level.1": "§fNovice",
"merchant.level.2": "§fApprentice",
"merchant.level.3": "§fJourneyman",
"merchant.level.4": "§fExpert",
"merchant.level.5": "§fMaster",
"merchant.trades": "",
"itemGroup.buildingBlocks": "§fBuilding Blocks",
"itemGroup.decorations": "§fDecoration Blocks",
"itemGroup.redstone": "§fRedstone",
"itemGroup.transportation": "§fTransportation",
"itemGroup.misc": "§fMiscellaneous",
"itemGroup.search": "§fSearch Items",
"itemGroup.food": "§fFoodstuffs",
"itemGroup.combat": "§fCombat",
"itemGroup.brewing": "§fBrewing",
"itemGroup.materials": "§fMaterials",
"itemGroup.inventory": "§fSurvival Inventory",
"itemGroup.hotbar": "§fSaved Hotbars",
"itemGroup.natural": "§fNatural Blocks",
"itemGroup.spawnEggs": "§fSpawn Eggs",
"itemGroup.op": "§fOperator Utilities",
"itemGroup.tools": "§fTools & Utilities",
"itemGroup.ingredients": "§fIngredients",
"itemGroup.consumables": "§fConsumables",
"itemGroup.crafting": "§fCrafting",
"entity.minecraft.villager.armorer": "§fArmorer",
"entity.minecraft.villager.butcher": "§fButcher",
"entity.minecraft.villager.cartographer": "§fCartographer",
"entity.minecraft.villager.cleric": "§fCleric",
"entity.minecraft.villager.farmer": "§fFarmer",
"entity.minecraft.villager.fisherman": "§fFisherman",
"entity.minecraft.villager.fletcher": "§fFletcher",
"entity.minecraft.villager.leatherworker": "§fLeatherworker",
"entity.minecraft.villager.librarian": "§fLibrarian",
"entity.minecraft.villager.mason": "§fMason",
"entity.minecraft.villager.none": "§fVillager",
"entity.minecraft.villager.nitwit": "§fNitwit",
"entity.minecraft.villager.shepherd": "§fShepherd",
"entity.minecraft.villager.toolsmith": "§fToolsmith",
"entity.minecraft.villager.weaponsmith": "§fWeaponsmith",
"entity.minecraft.villager": "Villager",
"entity.minecraft.wandering_trader": "§fWandering Trader",
"entity.minecraft.horse": "§fHorse",
"entity.minecraft.skeleton_horse": "§fSkeleton Horse",
"advancements.toast.task": "Advancement Made!",
"advancements.toast.challenge": "Challenge Complete!",
"advancements.toast.goal": "Goal Reached!",
"narrator.toast.disabled": "Narrator Disabled",
"narrator.toast.enabled": "Narrator Enabled",
"recipe.toast.title": "§bNew Recipes Unlocked!",
"recipe.toast.description": "§fCheck your recipe book",
"tutorial.bundleInsert.title": "§bUse a Bundle",
"tutorial.bundleInsert.description": "§fRight Click to add items",
"tutorial.move.title": "§bMove with %s, %s, %s and %s",
"tutorial.move.description": "§fJump with %s",
"tutorial.look.title": "§bLook around",
"tutorial.look.description": "§fUse your mouse to turn",
"tutorial.find_tree.title": "§bFind a tree",
"tutorial.find_tree.description": "§fPunch it to collect wood",
"tutorial.punch_tree.title": "§bDestroy the tree",
"tutorial.punch_tree.description": "§fHold down %s",
"tutorial.open_inventory.title": "§bOpen your inventory",
"tutorial.open_inventory.description": "§fPress %s",
"tutorial.craft_planks.title": "§bCraft wooden planks",
"tutorial.craft_planks.description": "§fThe recipe book can help",
"tutorial.socialInteractions.title": "§bSocial Interactions",
"tutorial.socialInteractions.description": "§fPress %s to open",
"key.keyboard.unknown": "§fNot bound",
"key.keyboard.apostrophe": "§f'",
"key.keyboard.backslash": "§f\\",
"key.keyboard.backspace": "§fBackspace",
"key.keyboard.comma": "§f,",
"key.keyboard.delete": "§fDelete",
"key.keyboard.end": "§fEnd",
"key.keyboard.enter": "§fEnter",
"key.keyboard.equal": "§f=",
"key.keyboard.escape": "§fEscape",
"key.keyboard.f1": "§fF1",
"key.keyboard.f2": "§fF2",
"key.keyboard.f3": "§fF3",
"key.keyboard.f4": "§fF4",
"key.keyboard.f5": "§fF5",
"key.keyboard.f6": "§fF6",
"key.keyboard.f7": "§fF7",
"key.keyboard.f8": "§fF8",
"key.keyboard.f9": "§fF9",
"key.keyboard.f10": "§fF10",
"key.keyboard.f11": "§fF11",
"key.keyboard.f12": "§fF12",
"key.keyboard.f13": "§fF13",
"key.keyboard.f14": "§fF14",
"key.keyboard.f15": "§fF15",
"key.keyboard.f16": "§fF16",
"key.keyboard.f17": "§fF17",
"key.keyboard.f18": "§fF18",
"key.keyboard.f19": "§fF19",
"key.keyboard.f20": "§fF20",
"key.keyboard.f21": "§fF21",
"key.keyboard.f22": "§fF22",
"key.keyboard.f23": "§fF23",
"key.keyboard.f24": "§fF24",
"key.keyboard.f25": "§fF25",
"key.keyboard.grave.accent": "§f`",
"key.keyboard.home": "§fHome",
"key.keyboard.insert": "§fInsert",
"key.keyboard.keypad.0": "§fKeypad 0",
"key.keyboard.keypad.1": "§fKeypad 1",
"key.keyboard.keypad.2": "§fKeypad 2",
"key.keyboard.keypad.3": "§fKeypad 3",
"key.keyboard.keypad.4": "§fKeypad 4",
"key.keyboard.keypad.5": "§fKeypad 5",
"key.keyboard.keypad.6": "§fKeypad 6",
"key.keyboard.keypad.7": "§fKeypad 7",
"key.keyboard.keypad.8": "§fKeypad 8",
"key.keyboard.keypad.9": "§fKeypad 9",
"key.keyboard.keypad.add": "§fKeypad +",
"key.keyboard.keypad.decimal": "§fKeypad Decimal",
"key.keyboard.keypad.enter": "§fKeypad Enter",
"key.keyboard.keypad.equal": "§fKeypad =",
"key.keyboard.keypad.multiply": "§fKeypad *",
"key.keyboard.keypad.divide": "§fKeypad /",
"key.keyboard.keypad.subtract": "§fKeypad -",
"key.keyboard.left.bracket": "§f[",
"key.keyboard.right.bracket": "§f]",
"key.keyboard.minus": "§f-",
"key.keyboard.num.lock": "§fNum Lock",
"key.keyboard.caps.lock": "§fCaps Lock",
"key.keyboard.scroll.lock": "§fScroll Lock",
"key.keyboard.page.down": "§fPage Down",
"key.keyboard.page.up": "§fPage Up",
"key.keyboard.pause": "§fPause",
"key.keyboard.period": "§f.",
"key.keyboard.left.control": "§fLeft Control",
"key.keyboard.right.control": "§fRight Control",
"key.keyboard.left.alt": "§fLeft Alt",
"key.keyboard.right.alt": "§fRight Alt",
"key.keyboard.left.shift": "§fLeft Shift",
"key.keyboard.right.shift": "§fRight Shift",
"key.keyboard.left.win": "§fLeft Win",
"key.keyboard.right.win": "§fRight Win",
"key.keyboard.semicolon": "§f;",
"key.keyboard.slash": "§f/",
"key.keyboard.space": "§fSpace",
"key.keyboard.tab": "§fTab",
"key.keyboard.up": "§fUp Arrow",
"key.keyboard.down": "§fDown Arrow",
"key.keyboard.left": "§fLeft Arrow",
"key.keyboard.right": "§fRight Arrow",
"key.keyboard.menu": "§fMenu",
"key.keyboard.print.screen": "§fPrint Screen"
}

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@ -0,0 +1,181 @@
container.crafting=
container.inventory=
container.hopper=
container.crafting=
container.furnace=
container.enchant=
container.smoker=
container.lectern=
container.blast_furnace=
container.repair=
container.brewing=
container.chest=
container.chestDouble=
container.enderchest=
container.beacon=
container.shulkerBox=
container.barrel=
container.loom=
container.grindstone_title=
container.cartography_table=
container.stonecutter=
container.upgrade=
container.dispenser=§fDispenser
container.dropper=§fDropper
gui.advancements=§fAdvancements
merchant.level.1=§fNovice
merchant.level.2=§fApprentice
merchant.level.3=§fJourneyman
merchant.level.4=§fExpert
merchant.level.5=§fMaster
merchant.trades=
itemGroup.buildingBlocks=§fBuilding Blocks
itemGroup.decorations=§fDecoration Blocks
itemGroup.redstone=§fRedstone
itemGroup.transportation=§fTransportation
itemGroup.misc=§fMiscellaneous
itemGroup.search=§fSearch Items
itemGroup.food=§fFoodstuffs
itemGroup.tools=§fTools
itemGroup.combat=§fCombat
itemGroup.brewing=§fBrewing
itemGroup.materials=§fMaterials
itemGroup.inventory=§fSurvival Inventory
itemGroup.hotbar=§fSaved Hotbars
entity.minecraft.villager.armorer=§fArmorer
entity.minecraft.villager.butcher=§fButcher
entity.minecraft.villager.cartographer=§fCartographer
entity.minecraft.villager.cleric=§fCleric
entity.minecraft.villager.farmer=§fFarmer
entity.minecraft.villager.fisherman=§fFisherman
entity.minecraft.villager.fletcher=§fFletcher
entity.minecraft.villager.leatherworker=§fLeatherworker
entity.minecraft.villager.librarian=§fLibrarian
entity.minecraft.villager.mason=§fMason
entity.minecraft.villager.none=§fVillager
entity.minecraft.villager.nitwit=§fNitwit
entity.minecraft.villager.shepherd=§fShepherd
entity.minecraft.villager.toolsmith=§fToolsmith
entity.minecraft.villager.weaponsmith=§fWeaponsmith
entity.minecraft.villager=Villager
entity.minecraft.wandering_trader=§fWandering Trader
entity.minecraft.horse=§fHorse
entity.minecraft.skeleton_horse=§fSkeleton Horse
entity.Villager.farmer=§fFarmer
entity.Villager.fisherman=§fFisherman
entity.Villager.shepherd=§fShepherd
entity.Villager.fletcher=§fFletcher
entity.Villager.librarian=§fLibrarian
entity.Villager.cleric=§fCleric
entity.Villager.armor=§fArmorer
entity.Villager.weapon=§fWeapon Smith
entity.Villager.tool=§fTool Smith
entity.Villager.butcher=§fButcher
entity.Villager.leather=§fLeatherworker
entity.Villager.cartographer=§fCartographer
advancements.toast.task=Advancement Made!
advancements.toast.challenge=Challenge Complete!
advancements.toast.goal=Goal Reached!
narrator.toast.disabled=Narrator Disabled
narrator.toast.enabled=Narrator Enabled
recipe.toast.title=§bNew Recipes Unlocked!
recipe.toast.description=§fCheck your recipe book
tutorial.bundleInsert.title=§bUse a Bundle
tutorial.bundleInsert.description=§fRight Click to add items
tutorial.move.title=§bMove with %s, %s, %s and %s
tutorial.move.description=§fJump with %s
tutorial.look.title=§bLook around
tutorial.look.description=§fUse your mouse to turn
tutorial.find_tree.title=§bFind a tree
tutorial.find_tree.description=§fPunch it to collect wood
tutorial.punch_tree.title=§bDestroy the tree
tutorial.punch_tree.description=§fHold down %s
tutorial.open_inventory.title=§bOpen your inventory
tutorial.open_inventory.description=§fPress %s
tutorial.craft_planks.title=§bCraft wooden planks
tutorial.craft_planks.description=§fThe recipe book can help
tutorial.socialInteractions.title=§bSocial Interactions
tutorial.socialInteractions.description=§fPress %s to open
key.keyboard.unknown=§fNot bound
key.keyboard.apostrophe=§f'
key.keyboard.backslash=§f\\
key.keyboard.backspace=§fBackspace
key.keyboard.comma=§f,
key.keyboard.delete=§fDelete
key.keyboard.end=§fEnd
key.keyboard.enter=§fEnter
key.keyboard.equal=§f=
key.keyboard.escape=§fEscape
key.keyboard.f1=§fF1
key.keyboard.f2=§fF2
key.keyboard.f3=§fF3
key.keyboard.f4=§fF4
key.keyboard.f5=§fF5
key.keyboard.f6=§fF6
key.keyboard.f7=§fF7
key.keyboard.f8=§fF8
key.keyboard.f9=§fF9
key.keyboard.f10=§fF10
key.keyboard.f11=§fF11
key.keyboard.f12=§fF12
key.keyboard.f13=§fF13
key.keyboard.f14=§fF14
key.keyboard.f15=§fF15
key.keyboard.f16=§fF16
key.keyboard.f17=§fF17
key.keyboard.f18=§fF18
key.keyboard.f19=§fF19
key.keyboard.f20=§fF20
key.keyboard.f21=§fF21
key.keyboard.f22=§fF22
key.keyboard.f23=§fF23
key.keyboard.f24=§fF24
key.keyboard.f25=§fF25
key.keyboard.grave.accent=§f`
key.keyboard.home=§fHome
key.keyboard.insert=§fInsert
key.keyboard.keypad.0=§fKeypad 0
key.keyboard.keypad.1=§fKeypad 1
key.keyboard.keypad.2=§fKeypad 2
key.keyboard.keypad.3=§fKeypad 3
key.keyboard.keypad.4=§fKeypad 4
key.keyboard.keypad.5=§fKeypad 5
key.keyboard.keypad.6=§fKeypad 6
key.keyboard.keypad.7=§fKeypad 7
key.keyboard.keypad.8=§fKeypad 8
key.keyboard.keypad.9=§fKeypad 9
key.keyboard.keypad.add=§fKeypad +
key.keyboard.keypad.decimal=§fKeypad Decimal
key.keyboard.keypad.enter=§fKeypad Enter
key.keyboard.keypad.equal=§fKeypad =
key.keyboard.keypad.multiply=§fKeypad *
key.keyboard.keypad.divide=§fKeypad /
key.keyboard.keypad.subtract=§fKeypad -
key.keyboard.left.bracket=§f[
key.keyboard.right.bracket=§f]
key.keyboard.minus=§f-
key.keyboard.num.lock=§fNum Lock
key.keyboard.caps.lock=§fCaps Lock
key.keyboard.scroll.lock=§fScroll Lock
key.keyboard.page.down=§fPage Down
key.keyboard.page.up=§fPage Up
key.keyboard.pause=§fPause
key.keyboard.period=§f.
key.keyboard.left.control=§fLeft Control
key.keyboard.right.control=§fRight Control
key.keyboard.left.alt=§fLeft Alt
key.keyboard.right.alt=§fRight Alt
key.keyboard.left.shift=§fLeft Shift
key.keyboard.right.shift=§fRight Shift
key.keyboard.left.win=§fLeft Win
key.keyboard.right.win=§fRight Win
key.keyboard.semicolon=§f;
key.keyboard.slash=§f/
key.keyboard.space=§fSpace
key.keyboard.tab=§fTab
key.keyboard.up=§fUp Arrow
key.keyboard.down=§fDown Arrow
key.keyboard.left=§fLeft Arrow
key.keyboard.right=§fRight Arrow
key.keyboard.menu=§fMenu
key.keyboard.print.screen=§fPrint Screen

View File

@ -0,0 +1,71 @@
§aThere are 70 other silly texts like this one!
§aDracula Theme 2.0 Beta 2!
§aCheck out other Dracula themes!
§a...There was a guy named Vlad
§aKeep your stakes sharp!
§aAvoiding the sun!
§aVampiric!
§aAlergic to garlic!
§aBeware the Upside-Down!
§aWatch out for bats!
§aThere's no capitalism in Space!
§a42!
§aThe Penguin is better!
§aFresh out of ideas!
§aGet healthy sleep!
§aYou must be the Belmont...
§aMemes ahead!
§aBe safe online!
§aThe internet is a series of tubes!
§aDragons are cool!
§aCoin-Shooting Robots!
§aProfane machine!
§aWatch out for Plantera Bulbs!
§aMr.Stark, I don't feel so good...
§aBut first, coffee!
§aYou saw nothing!
§aOur table, it's broken!
§aGlitch in the Matrix!
§aMy death was greatly exaggerated!
§aBoomer Humor!
§aCheesed!
§aRock and Stone!
§aKarl would approve!
§aStay hydrated!
§aClick here for a free MinePhone X!
§aNetherite Hoes!
§aGamer §cR§aG§9B!
§aWeird TikToks included!
§aTharr be gold in them hills!
§aComplimentary chicken nuggets!
§aNeed frames? Try the Fabulously Optimized modpack!
§aFunny number!
§aYou can only pick one, choose wisely!
§Omae wa mou shindeiru!
§aNani!?!
§aRatio!
§aI require the Lööps, Brøther!
§aVibe check!
§aDrink plenty of fluids. Stay loose, bro!
§aNo pirating! §mUnless it's morally correct!
§aFor legal reasons, that's a joke!
§aThe maple kind, yeah?
§aThe cake is a lie!
§aDream RNG!
§aTerrible RNG!
§aLil Taters included!
§aRunning at a smooth 10 FPS!
§aSHAW!
§aMinecraft 2: Electric Boogaloo!
§aLeaf = Salad!
§aMay the Force be with you!
§aWas that the bite of 87!?
§aWe've been trying to reach you about your car's extended warranty...
§aThis took longer than I'd like to admit!
§aNow with Chunky Runky!
§aQuasi Connectivity!
§aAnother day, another block!
§a39 buried. 0 found.
§aThe android sent by Cyberlife!
§aGhosts are bottoms!
§aConnection terminated. I'm sorry to interrupt you, Elizabeth. If you still even remember that name. But I'm afraid you've been misinformed. You are not here to receive a gift. Nor, have you been called here by the individual you assume. Although, you have indeed been called. You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit. A maze with no prize. You don't even realize that you are trapped. Your lust of blood has driven you in endless circles. Chasing the cries of children in some unseen chamber, always seeming so near. Yet somehow out of reach. But, you will never find them. None of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you. Although, there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered and the memory of everything that started this, can finally begin to fade away. As the agony of every tragedy should. And to you monsters trapped in the corridors. Be still. And give up your spirits. They don't belong to you. As for most of you, I believe there is peace and perhaps, warm, waiting for you after the smoke clears. Although, for one of you, the darkest pit of Hell has opened to swallow you whole. So, don't keep the Devil waiting, friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up in their arms, the way you lifted others into yours. And then, what became of you, I should have known, you wouldn't be content to disappear. Not my daughter. I couldn't save you then. So, let me save you now. It's time to rest, for you, and for those you have carried in your arms... This ends. For all of us. End communication.

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Copyright (c) 2023, Xetheon (https://github.com/Xetheon/GeoFont),
with Reserved Font Name GeoFont.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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