id rather be famous instead
parent
8a93dc36f0
commit
2474b474e6
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__pycache__
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.venv
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Python: Current File",
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"type": "python",
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"request": "launch",
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"program": "main.py",
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"console": "integratedTerminal",
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"justMyCode": true
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}
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]
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}
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46
data.py
46
data.py
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@ -1,8 +1,8 @@
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from enum import Enum
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from engine import Recipe
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from engine import Collection, Recipe
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class Item(Enum):
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class Items(Collection):
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IronBar = "Iron Bar"
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CopperBar = "Copper Bar"
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SteelBar = "Steel Bar"
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@ -23,28 +23,28 @@ class Item(Enum):
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SteamCrusher = "Steam Crusher"
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Pipe = "Pipe"
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class Recipes(Enum):
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IronPlate = Recipe([Item.IronBar], [Item.IronPlate], "Iron Plate")
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CopperPlate = Recipe([Item.CopperBar], [Item.CopperPlate], "Copper Plate")
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IronBeam = Recipe([Item.IronBar], [Item.IronBeam], "Iron Beam")
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CopperBeam = Recipe([Item.CopperBar], [Item.CopperBeam], "Copper Beam")
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SteelBeam = Recipe([Item.SteelBar], [Item.SteelBeam], "Steel Beam")
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IronMechanicalParts = Recipe([Item.IronBar], [Item.IronMechanicalParts], "Iron Mechanical Parts")
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CopperMechanicalParts = Recipe([Item.CopperBar], [Item.CopperMechanicalParts], "Copper Mechanical Parts")
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SteelMechanicalParts = Recipe([Item.SteelBar], [Item.SteelMechanicalParts], "Steel Mechanical Parts")
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Pipe = Recipe([Item.IronPlate, Item.IronMechanicalParts], [Item.Pipe], "Pipe")
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SteamEngine = Recipe([Item.Pipe, Item.CopperMechanicalParts], [Item.SteamEngine], "Steam Engine")
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class Recipes(Collection):
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IronPlate = Recipe([Items.IronBar], [Items.IronPlate], "Iron Plate")
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CopperPlate = Recipe([Items.CopperBar], [Items.CopperPlate], "Copper Plate")
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IronBeam = Recipe([Items.IronBar], [Items.IronBeam], "Iron Beam")
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CopperBeam = Recipe([Items.CopperBar], [Items.CopperBeam], "Copper Beam")
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SteelBeam = Recipe([Items.SteelBar], [Items.SteelBeam], "Steel Beam")
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IronMechanicalParts = Recipe([Items.IronBar], [Items.IronMechanicalParts], "Iron Mechanical Parts")
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CopperMechanicalParts = Recipe([Items.CopperBar], [Items.CopperMechanicalParts], "Copper Mechanical Parts")
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SteelMechanicalParts = Recipe([Items.SteelBar], [Items.SteelMechanicalParts], "Steel Mechanical Parts")
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Pipe = Recipe([Items.IronPlate, Items.IronMechanicalParts], [Items.Pipe], "Pipe")
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SteamEngine = Recipe([Items.Pipe, Items.CopperMechanicalParts], [Items.SteamEngine], "Steam Engine")
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SteamAssembler = Recipe([
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Item.Pipe,
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Item.CopperMechanicalParts,
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Item.SteamEngine,
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Item.CopperBeam
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], [Item.SteamAssembler], "Steam Assembler")
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Items.Pipe,
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Items.CopperMechanicalParts,
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Items.SteamEngine,
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Items.CopperBeam
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], [Items.SteamAssembler], "Steam Assembler")
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SteamCrusher = Recipe([
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Item.Pipe,
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Item.IronMechanicalParts,
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Item.SteamEngine,
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Item.CopperBeam
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], [Item.SteamCrusher], "Steam Crusher")
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Items.Pipe,
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Items.IronMechanicalParts,
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Items.SteamEngine,
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Items.CopperBeam
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], [Items.SteamCrusher], "Steam Crusher")
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128
engine.py
128
engine.py
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@ -1,7 +1,20 @@
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from typing import List, Set, Tuple
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import matplotlib.pyplot as plt
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from matplotlib.patches import Rectangle
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from typing import List, Any
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from typing import List, Generic, TypeVar, Callable, Set, Tuple, Dict, Any
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T = TypeVar("T")
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class Collection(Generic[T]):
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@classmethod
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def as_set(clazz) -> set[T]:
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return {
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key: value
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for (key, value) in clazz.__dict__.items()
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if not key.startswith("__")
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and not hasattr(Collection, key)
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}
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class Item:
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def __init__(self, name: str) -> None:
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@ -9,8 +22,8 @@ class Item:
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class Recipe:
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def __init__(self, inputs: List[Item], outputs: List[Item], name: str) -> None:
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self.inputs = inputs
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self.outputs = outputs
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self.inputs = set(inputs)
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self.outputs = set(outputs)
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self.name = name
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class World:
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@ -38,20 +51,23 @@ def find_valid_recipes(output: Item, world: World) -> List[Recipe]:
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class Assembler:
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def __init__(self, recipe: Recipe, world: World) -> None:
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self.recipe = recipe
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self.input_links = [] # List[Assembler]
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self.input_links: Set[Assembler] = set() # List[Assembler]
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self.world = world
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def link_input(self, assembler: "Assembler") -> None:
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self.input_links.append(assembler)
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def get_unlinked_inputs(self) -> List[Item]:
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print(type(self.recipe))
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recv = [
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output
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for assembler in self.input_links
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for output in assembler.recipe.outputs
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]
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return [
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item
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for item in self.recipe.inputs
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if item not in [
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assembler.recipe.outputs
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for assembler in self.input_links
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].flatten()
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if item not in recv
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and item not in self.world.bus
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]
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@ -67,9 +83,40 @@ class Graph:
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]
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self.world = world
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def __hash__(self) -> int:
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recipes = []
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for x in range(len(self.grid)):
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for y in range(len(self.grid)):
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assembler = self.get_assembler_at(x, y)
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if assembler is not None:
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recipes.append(assembler.recipe)
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return hash((
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tuple(self.world.bus),
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self.world.size,
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tuple(self.world.recipes),
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tuple(self.world.items),
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tuple(recipes)
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))
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def __eq__(self, other: "Graph") -> bool:
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if self.world != other.world:
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return False
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for x in range(len(self.grid)):
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for y in range(len(self.grid)):
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if self.get_assembler_at(x, y).recipe != other.get_assembler_at(x, y).recipe:
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return False
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a_linked_coords = self.get_assembler_at(x, y).input_links.map(lambda assembler: self.get_coordinates_of_assembler(assembler))
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b_linked_coords = other.get_assembler_at(x, y).input_links.map(lambda assembler: other.get_coordinates_of_assembler(assembler))
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if a_linked_coords != b_linked_coords:
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return False
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return True
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def create_graph(world: World, recipe: Recipe) -> "Graph":
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graph = Graph(world)
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graph.grid[1][world.size // 2] = recipe
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graph.grid[1][world.size // 2] = Assembler(recipe, world)
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print(recipe)
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return graph
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def get_coordinates_of_assembler(self, assembler: Assembler) -> (int, int):
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adjacent_coordinates = self.get_adjacent_coordinates(a[0], a[1])
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return b in adjacent_coordinates
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def get_assembler_at(self, x: int, y: int) -> Assembler:
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if x < 0 or x >= len(self.grid) or y < 0 or y >= len(self.grid):
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return None
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if self.grid[x][y] is None:
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return None
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return self.grid[x][y]
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def get_adjacent_assemblers(self, x: int, y: int) -> List[Assembler]:
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assemblers = []
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for (x, y) in self.get_adjacent_coordinates(x, y):
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assembler = self.get_assembler_at(x, y)
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if assembler is not None:
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assemblers.append(assembler)
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return assemblers
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def draw(self) -> None:
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plt.figure()
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plt.ylim(-1, 11)
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# Show the plot
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plt.show()
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plt.show(block=False)
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plt.pause(5)
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plt.close()
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def get_solutions(self) -> List["Graph"]:
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if self.is_solved():
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return []
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graphs: List["Graph"] = []
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def solve(graph: Graph) -> Set["Graph"]:
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for x in range(len(self.grid)):
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for y in range(len(self.grid)):
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assembler = self.grid[x][y]
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if graph.is_solved():
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return set([graph])
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graphs: Set["Graph"] = set([graph])
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def count_unsolved_graphs(graphs: Set[Graph]) -> int:
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count = 0
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for graph in graphs:
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if not graph.is_solved():
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count += 1
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return count
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def get_unsolved_graph(graphs: Set[Graph]) -> Graph:
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print(f"grabbing next unsolved graph ({count_unsolved_graphs(graphs)})")
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selected = None
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for graph in graphs:
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if not graph.is_solved():
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selected = graph
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break
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if selected is not None:
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graphs.remove(selected)
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return selected
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while count_unsolved_graphs(graphs) > 0:
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graph = get_unsolved_graph(graphs)
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for x in range(len(graph.grid)):
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for y in range(len(graph.grid)):
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assembler = graph.get_assembler_at(x, y)
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if assembler == None:
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continue
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print(assembler)
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# for item in assembler.get_unlinked_inputs():
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# for recipes in find_valid_recipes(item):
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for item in assembler.get_unlinked_inputs():
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print(item)
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# for recipes in find_valid_recipes(item):
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# graph = self.add_assembler(assembler, x, y)
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# graphs.append(graph)
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28
main.py
28
main.py
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@ -1,18 +1,22 @@
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from typing import List
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from data import Item, Recipes
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from engine import Graph
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from data import Items, Recipes
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from engine import Graph, World, solve
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bus_resources = [
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Item.IronBar,
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Item.CopperBar,
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Item.SteelBar,
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]
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world = World(
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bus=[
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Items.IronBar,
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Items.CopperBar,
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Items.SteelBar,
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],
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items=Items.as_set(),
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recipes=Recipes.as_set(),
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size=10
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)
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solutions = solve(Graph.create_graph(world, Recipes.IronPlate))
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solutions = Graph.create_graph(10, Recipes.IronPlate).get_solutions()
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if not solutions:
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print("No solutions found")
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exit(1)
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for solution in solutions:
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solution.draw()
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