package xyz.valnet.hadean.util; public class Layers { private static int current = 0; public static int getMax() { return current; } public static final float BACKGROUND = current ++; public static final float TILES = current ++; public static final float GROUND_MARKERS = current ++; public static final float GROUND = current ++; public static final float AIR = current ++; public static final float PAWNS = Layers.AIR + 0.001f; public static final float MARKERS = current ++; public static final float SELECTION_IDENTIFIERS = current ++; public static final float AREA_SELECT_BOX = current ++; public static final float BUILD_INTERACTABLE = current ++; public static final float GENERAL_UI = current ++; public static final float GENERAL_UI_INTERACTABLE = current ++; public static final float BOTTOM_BAR = current ++; }