add rock asset
parent
bec5cca553
commit
ce80c4945d
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res/textures.png
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res/textures.png
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@ -27,6 +27,7 @@ public class Assets {
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public static final Sprite[] defaultTerrain;
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public static final Sprite[] defaultTerrain;
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public static final Sprite pawn;
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public static final Sprite pawn;
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public static final Sprite tree;
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public static final Sprite tree;
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public static final Sprite rocks;
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public static final SimpleShader flat;
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public static final SimpleShader flat;
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@ -44,6 +45,7 @@ public class Assets {
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pawn = new Sprite(atlas, 48, 88, 8, 8);
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pawn = new Sprite(atlas, 48, 88, 8, 8);
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tree = new Sprite(atlas, 64, 64, 24, 24);
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tree = new Sprite(atlas, 64, 64, 24, 24);
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rocks = new Sprite(atlas, 64, 104, 8, 8);
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Map<Character, Sprite> charset = new HashMap<Character, Sprite>();
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Map<Character, Sprite> charset = new HashMap<Character, Sprite>();
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