debug logger
parent
b1171ed4eb
commit
8bcc7b0714
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@ -92,7 +92,6 @@ public class App {
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});
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glfwSetScrollCallback(window, (long window, double xOffset, double yOffset) -> {
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DebugTab.log("Scroll " + yOffset);
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if(yOffset > 0)
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game.scrollUp();
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else if(yOffset < 0)
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@ -114,7 +113,8 @@ public class App {
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if(button == GLFW_MOUSE_BUTTON_LEFT) { mouseLeft = action == 1; return; }
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if(button == GLFW_MOUSE_BUTTON_RIGHT) { mouseRight = action == 1; return; }
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if(button == GLFW_MOUSE_BUTTON_MIDDLE) { mouseMiddle = action == 1; return ; }
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System.out.println("Mouse: action " + action + " : button " + button);
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DebugTab.log("Mouse: action " + action + " : button " + button);
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});
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// Get the thread stack and push a new frame
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@ -1,6 +1,8 @@
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package xyz.valnet.engine.graphics;
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public class Color {
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import java.io.Serializable;
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public class Color implements Serializable {
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public final float r, g, b, a;
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public static Color black = new Color(0, 0, 0);
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@ -90,7 +90,6 @@ public abstract class ImmediateUI extends GameObject implements IMouseCaptureAre
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private Button getButton(String id) {
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if(hasButton(id)) return buttons.get(id);
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System.out.println("Created new Button");
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Button btn = new Button(Assets.uiFrame, "", 0, 0, 0, 0, 0);
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btn.registerClickListener((target) -> {
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if(!clicks.containsKey(target)) clicks.put(target, 0);
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@ -1,6 +1,8 @@
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package xyz.valnet.engine.math;
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public class Box {
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import java.io.Serializable;
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public class Box implements Serializable {
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public final float x, y, w, h, x2, y2;
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public final Vector2f a, b;
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@ -5,6 +5,8 @@ import java.io.InputStream;
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import java.io.InvalidClassException;
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import java.io.ObjectInputStream;
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import java.io.ObjectStreamClass;
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import xyz.valnet.hadean.gameobjects.ui.tabs.DebugTab;
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public class CustomObjectDeserializer extends ObjectInputStream {
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@ -20,8 +22,8 @@ public class CustomObjectDeserializer extends ObjectInputStream {
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try {
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localClass = Class.forName(resultClassDescriptor.getName());
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} catch (ClassNotFoundException e) {
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System.out.println("No local class for " + resultClassDescriptor.getName());
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System.out.println(e);
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DebugTab.log("No local class for " + resultClassDescriptor.getName());
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DebugTab.log(e);
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return resultClassDescriptor;
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}
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ObjectStreamClass localClassDescriptor = ObjectStreamClass.lookup(localClass);
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@ -33,8 +35,8 @@ public class CustomObjectDeserializer extends ObjectInputStream {
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s.append("local serialVersionUID = ").append(localSUID);
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s.append(" stream serialVersionUID = ").append(streamSUID);
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Exception e = new InvalidClassException(s.toString());
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System.out.println("Potentially Fatal Deserialization Operation.");
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System.out.println(e);
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DebugTab.log("Potentially Fatal Deserialization Operation.");
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DebugTab.log(e);
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resultClassDescriptor = localClassDescriptor; // Use local class descriptor for deserialization
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}
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}
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@ -17,6 +17,7 @@ import java.util.stream.Collectors;
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import xyz.valnet.engine.App;
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import xyz.valnet.engine.math.Box;
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import xyz.valnet.engine.math.Vector4f;
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import xyz.valnet.hadean.gameobjects.ui.tabs.DebugTab;
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public abstract class SceneGraph implements IScene {
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protected final List<GameObject> objects = new ArrayList<GameObject>();
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@ -159,7 +160,7 @@ public abstract class SceneGraph implements IScene {
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public void dump() {
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for(GameObject go : objects)
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System.out.println(go);
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DebugTab.log(go);
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}
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private void dump(List<GameObject> objects) {
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@ -171,7 +172,7 @@ public abstract class SceneGraph implements IScene {
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count.put(clazz, count.get(clazz) + 1);
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}
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for(Entry<Class<? extends GameObject>, Integer> entry : count.entrySet()) {
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System.out.println("" + entry.getValue() + "x " + entry.getKey().getSimpleName());
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DebugTab.log("" + entry.getValue() + "x " + entry.getKey().getSimpleName());
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}
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}
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@ -186,15 +187,15 @@ public abstract class SceneGraph implements IScene {
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FileOutputStream file = new FileOutputStream("SAVE_DATA.TXT");
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ObjectOutputStream out = new ObjectOutputStream(file);
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ArrayList<GameObject> toSave = getNonTransientObjects();
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System.out.println("=== [ SAVING ] ===");
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DebugTab.log("=== [ SAVING ] ===");
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dump(toSave);
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out.writeObject(toSave);
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out.close();
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file.close();
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System.out.println("=== [ SAVED ] ===");
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DebugTab.log("=== [ SAVED ] ===");
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} catch (Exception e) {
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e.printStackTrace();
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System.out.println("=== [ FAILED ] ===");
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DebugTab.log("=== [ FAILED ] ===");
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}
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saveFlag = false;
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}
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@ -207,7 +208,7 @@ public abstract class SceneGraph implements IScene {
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List<GameObject> newObjects = (List<GameObject>) input.readObject();
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input.close();
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file.close();
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System.out.println("imported " + newObjects.size() + " objects");
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DebugTab.log("imported " + newObjects.size() + " objects");
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ArrayList<GameObject> toRemove = getNonTransientObjects();
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for(GameObject obj : toRemove) {
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@ -251,7 +252,7 @@ public abstract class SceneGraph implements IScene {
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@Override
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public final void keyPress(int key) {
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System.out.println("keyCode: " + key);
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DebugTab.log("keyCode: " + key);
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keys.add(key);
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for(IKeyboardListener ikbl : getAll(IKeyboardListener.class)) {
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ikbl.keyPress(key);
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@ -0,0 +1,5 @@
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package xyz.valnet.hadean;
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public class Constants {
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public static final float animationSpeed = 20;
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}
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@ -61,8 +61,7 @@ public class Camera extends GameObject implements ITransient, IMouseCaptureArea
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}
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Vector2f move = direction.normalize().multiply(dTime / 5f);
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// move = Vector2f.east;
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// System.out.println(move);
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focus = focus.add(move);
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} else {
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Vector2f dragDifference = screen2world(App.mouseX, App.mouseY).subtract(focus);
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@ -1,5 +1,7 @@
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package xyz.valnet.hadean.gameobjects;
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import static xyz.valnet.engine.util.Math.*;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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@ -9,16 +11,16 @@ import java.util.Set;
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import xyz.valnet.engine.graphics.IModalUI;
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import xyz.valnet.engine.graphics.ImmediateUI;
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import xyz.valnet.engine.scenegraph.ITransient;
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import xyz.valnet.hadean.Constants;
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import xyz.valnet.hadean.gameobjects.inputlayer.SelectionLayer;
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import xyz.valnet.hadean.gameobjects.ui.ExclusivityManager;
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import xyz.valnet.hadean.interfaces.ISelectable;
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import xyz.valnet.hadean.interfaces.ISelectionChangeListener;
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import xyz.valnet.hadean.util.Action;
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import xyz.valnet.hadean.util.Assets;
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import xyz.valnet.hadean.util.Layers;
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import xyz.valnet.hadean.util.detail.Detail;
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import static xyz.valnet.engine.util.Math.lerp;
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public class SelectionUI extends ImmediateUI implements ISelectionChangeListener, ITransient, IModalUI {
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private class SelectedByType extends HashMap<Class<? extends ISelectable>, List<ISelectable>> {}
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@ -33,7 +35,7 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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private SelectionLayer selectionManager;
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private final int width = 300, height = 200;
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private final int padding = 10;
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private final int padding = 0;
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private boolean opened = false;
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private float openness = 0f;
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@ -55,7 +57,7 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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@Override
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public void update(float dTime) {
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openness = lerp(openness, opened ? 1 : 0, dTime / 20);
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openness = lerp(openness, opened ? 1 : 0, dTime / Constants.animationSpeed);
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if(newSelection != null) {
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selectionManager.updateSelection(newSelection);
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newSelection = null;
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@ -75,6 +77,10 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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@Override
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public void selectionChanged(List<ISelectable> newSelection) {
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if(selected.size() != 0 && newSelection.size() != 0) {
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Assets.sndBubble.play();
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}
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if(newSelection.size() == 0) {
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close();
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return;
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@ -109,7 +115,6 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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}
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private int animate(int a, int b) {
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System.out.println(openness);
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return (int) Math.round(lerp(a, b, openness));
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}
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@ -118,7 +123,8 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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// if(selected.isEmpty()) return;
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if(!opened && openness <= 0.0001f) return;
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window(animate(-width - 50, padding), 576 - padding - height - BottomBar.bottomBarHeight, width, height, () -> {
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// main window
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window(animate(-width - 50, 0), 576 - height - BottomBar.bottomBarHeight + 1, width, height, () -> {
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if(selectedByType.size() == 1) {
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if(selectedCount == 1) {
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text(properName);
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@ -151,8 +157,9 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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}
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});
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if(selectedByType.size() == 1) {
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root(padding * 2 + width, 576 - 32 - padding - BottomBar.bottomBarHeight, 1000, 32, () -> {
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// actions
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window(width - 1, animate(576 + 50, 576 - 48 - BottomBar.bottomBarHeight + 1), 1024 - width + 1, 48, () -> {
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if(selectedByType.size() == 1) {
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horizontal(() -> {
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for(Action action : actions) {
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if(button(action.name)) {
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@ -163,8 +170,11 @@ public class SelectionUI extends ImmediateUI implements ISelectionChangeListener
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space(8);
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}
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});
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});
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}
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} else {
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space(8);
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text(" Select an Item Type");
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}
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});
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}
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@ -149,9 +149,6 @@ public class SelectionLayer extends GameObject implements IMouseCaptureArea, ITr
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}
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private void broadcastSelectionChanged() {
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// Assets.sndSelectionChanged.play();
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if(selected.size() > 0) Assets.sndBubble.play();
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if(selected.size() == 0) Assets.sndCancel.play();
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for(ISelectionChangeListener listener : listeners) {
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listener.selectionChanged(selected);
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@ -1,6 +1,7 @@
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package xyz.valnet.hadean.gameobjects.ui;
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import xyz.valnet.engine.graphics.ImmediateUI;
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import xyz.valnet.hadean.gameobjects.ui.tabs.DebugTab;
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public class Popup extends ImmediateUI {
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@ -24,7 +25,7 @@ public class Popup extends ImmediateUI {
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text("But not this...");
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if(button("Click Me!")) {
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System.out.println("The Event!");
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DebugTab.log("The Event!");
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}
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text("This after button...");
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@ -69,13 +69,13 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IBuildLay
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try {
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BuildableMetadata annotation = clazz.getAnnotation(BuildableMetadata.class);
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if(annotation == null) {
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System.out.println(clazz + " has no buildable data annotation");
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DebugTab.log(clazz + " has no buildable data annotation");
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return;
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}
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Constructor<? extends IBuildable> constructor = (Constructor<? extends IBuildable>) clazz.getConstructor();
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if(constructor.getParameterCount() != 0) {
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System.out.println(clazz + " has no default constructor (no params)");
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DebugTab.log(clazz + " has no default constructor (no params)");
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return;
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}
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@ -83,7 +83,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IBuildLay
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String name = annotation.name();
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BuildableMetadata.Type type = annotation.type();
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System.out.println("Added " + category + " / " + name);
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DebugTab.log("Added " + category + " / " + name);
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if(!buildables.containsKey(category))
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buildables.put(category, new ArrayList<BuildableRecord>());
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@ -166,7 +166,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IBuildLay
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}
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building.buildAt(x1, y1, x2 - x1 + 1, y2 - y1 + 1);
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} catch (Exception e) {
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System.out.println(e);
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DebugTab.log(e);
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}
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}
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@ -180,7 +180,7 @@ public class BuildTab extends Tab implements ISelectionChangeListener, IBuildLay
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}
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building.buildAt(x1, y1);
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} catch (Exception e) {
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System.out.println(e);
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DebugTab.log(e);
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}
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}
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@ -14,7 +14,7 @@ public class DebugTab extends Tab implements IKeyboardListener {
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@Override
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public String getTabName() {
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return "Toggle Debug";
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return "Debug";
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}
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@Override
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@ -67,6 +67,10 @@ public class DebugTab extends Tab implements IKeyboardListener {
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}
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}
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public static void log(Object obj) {
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log(obj.toString());
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}
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@Override
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public void keyPress(int code) {
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if(code == 96) { // tilde
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@ -72,4 +72,22 @@ public class JobBoardTab extends Tab implements ISelectionChangeListener {
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public String getTabName() {
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return "Jobs";
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}
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@Override
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protected void onClose() {
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// TODO Auto-generated method stub
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}
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@Override
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protected void onOpen() {
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// TODO Auto-generated method stub
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}
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@Override
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protected void gui() {
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// TODO Auto-generated method stub
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}
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}
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@ -1,15 +0,0 @@
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package xyz.valnet.hadean.gameobjects.ui.tabs;
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public class LoadTab extends Tab {
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@Override
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public void evoke() {
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load();
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}
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@Override
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public String getTabName() {
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return "Load";
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}
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}
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@ -2,28 +2,51 @@ package xyz.valnet.hadean.gameobjects.ui.tabs;
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public class MenuTab extends Tab {
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private int width = 300;
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private int height = 6 * 32 + 9 * 8;
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@Override
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protected void onClose() {
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// TODO Auto-generated method stub
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}
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@Override
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protected void onOpen() {
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// TODO Auto-generated method stub
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}
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@Override
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protected void gui() {
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// TODO Auto-generated method stub
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window(1024 / 2 - width / 2, animate(-height - 50, 576 / 2 - height / 2), width, height, () -> {
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if(button("Options")) {
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}
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space(8);
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if(button("Debug")) {
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get(DebugTab.class).open();
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}
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space(8);
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if(button("Save")) {
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save();
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}
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space(8);
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if(button("Load")) {
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load();
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}
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space(24);
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if(button("Main Menu")) {
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}
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space(8);
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if(button("Quit to Desktop")) {
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}
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});
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}
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@Override
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public String getTabName() {
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// TODO Auto-generated method stub
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return null;
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return "Menu";
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}
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}
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@ -1,15 +0,0 @@
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package xyz.valnet.hadean.gameobjects.ui.tabs;
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public class SaveTab extends Tab {
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@Override
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public void evoke() {
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save();
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}
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@Override
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public String getTabName() {
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return "Save";
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}
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}
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@ -5,6 +5,7 @@ import static xyz.valnet.engine.util.Math.lerp;
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import xyz.valnet.engine.graphics.IModalUI;
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import xyz.valnet.engine.graphics.ImmediateUI;
|
||||
import xyz.valnet.engine.scenegraph.ITransient;
|
||||
import xyz.valnet.hadean.Constants;
|
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import xyz.valnet.hadean.gameobjects.BottomBar;
|
||||
import xyz.valnet.hadean.gameobjects.ui.ExclusivityManager;
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import xyz.valnet.hadean.interfaces.IBottomBarItem;
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||||
|
|
@ -21,7 +22,7 @@ public abstract class Tab extends ImmediateUI implements IBottomBarItem, ITransi
|
|||
|
||||
@Override
|
||||
public void update(float dTime) {
|
||||
animation = lerp(animation, opened ? 1 : 0, dTime / 20);
|
||||
animation = lerp(animation, opened ? 1 : 0, dTime / Constants.animationSpeed);
|
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}
|
||||
|
||||
@Override
|
||||
|
|
|
|||
|
|
@ -50,9 +50,6 @@ public class Quarry extends Construction {
|
|||
if (digJob != null) return;
|
||||
if (terrain.getTile(getWorldPosition().xy().south().east()).has(Boulder.class)) return;
|
||||
|
||||
|
||||
System.out.println("Dig job?");
|
||||
|
||||
digJob = get(JobBoard.class)
|
||||
.postSimpleWorkJob("Mine at Quarry", new IWorkable() {
|
||||
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ public class SleepActivity extends Activity {
|
|||
// as it will induce oversleep
|
||||
WeightedAverage average = new WeightedAverage();
|
||||
average.add(needs.getSleepNeed(), 1);
|
||||
// System.out.println(1 - 2 * clock.getSunlight());
|
||||
|
||||
average.add(1 - 2 * clock.getSunlight(), circadianStrength);
|
||||
return average.calculate();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@ import xyz.valnet.hadean.gameobjects.ui.ExclusivityManager;
|
|||
import xyz.valnet.hadean.gameobjects.ui.HoverQuery;
|
||||
import xyz.valnet.hadean.gameobjects.ui.tabs.BuildTab;
|
||||
import xyz.valnet.hadean.gameobjects.ui.tabs.DebugTab;
|
||||
import xyz.valnet.hadean.gameobjects.ui.tabs.MenuTab;
|
||||
import xyz.valnet.hadean.gameobjects.worldobjects.pawn.Pawn;
|
||||
|
||||
// TODO BIG IDEAS
|
||||
|
|
@ -54,8 +55,7 @@ public class GameScene extends SceneGraph {
|
|||
objects.add(new BuildTab());
|
||||
// objects.add(new JobBoardTab());
|
||||
objects.add(new DebugTab());
|
||||
// objects.add(new SaveTab());
|
||||
// objects.add(new LoadTab());
|
||||
objects.add(new MenuTab());
|
||||
|
||||
// objects.add(new Popup());
|
||||
|
||||
|
|
|
|||
|
|
@ -11,13 +11,13 @@ import xyz.valnet.engine.graphics.Tile9;
|
|||
import xyz.valnet.engine.math.Vector4i;
|
||||
import xyz.valnet.engine.shaders.SimpleShader;
|
||||
import xyz.valnet.engine.sound.Sound;
|
||||
import xyz.valnet.hadean.gameobjects.ui.tabs.DebugTab;
|
||||
|
||||
public class Assets {
|
||||
|
||||
public static final Sound sndBubble;
|
||||
public static final Sound sndCancel;
|
||||
public static final Sound sndGlassTap;
|
||||
public static final Sound sndSelectionChanged;
|
||||
|
||||
public static final Texture atlas;
|
||||
public static final Font font;
|
||||
|
|
@ -59,7 +59,7 @@ public class Assets {
|
|||
public static final SimpleShader flat;
|
||||
|
||||
static {
|
||||
System.out.println("=== [ LOADING ASSETS ] ===");
|
||||
DebugTab.log("=== [ LOADING ASSETS ] ===");
|
||||
flat = new SimpleShader("res/shaders/flat.vert", "res/shaders/flat.frag");
|
||||
|
||||
atlas = new Texture("res/textures.png");
|
||||
|
|
@ -316,12 +316,11 @@ public class Assets {
|
|||
|
||||
wall = new Tile16(atlas, new Vector4i(0, 17 * 8, 32, 32));
|
||||
|
||||
sndSelectionChanged = new Sound("res/sounds/leohpaz/retro-rpg-menu-sounds/079_Buy_sell_01.ogg");
|
||||
sndBubble = new Sound("res/sounds/p0ss/interface-sounds/appear-online.ogg");
|
||||
// sndCancel = new Sound("res/sounds/Listener/botton-sound-pack/cancel.ogg").setVolume(2f);
|
||||
sndCancel = new Sound("res/sounds/leohpaz/retro-rpg-menu-sounds/098_Unpause_04.ogg").setVolume(0.8f);
|
||||
sndGlassTap = new Sound("res/sounds/p0ss/interface-sounds/click5.ogg").setVolume(0.2f);
|
||||
|
||||
System.out.println("=== [ ASSETS LOADED ] ===");
|
||||
DebugTab.log("=== [ ASSETS LOADED ] ===");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue