padding cleanup
parent
2ff6b06588
commit
5374bcaaeb
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@ -9,6 +9,7 @@ import java.util.Set;
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import java.util.Stack;
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import java.util.Stack;
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import xyz.valnet.engine.math.Box;
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import xyz.valnet.engine.math.Box;
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import xyz.valnet.engine.math.Vector2f;
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import xyz.valnet.engine.math.Vector2i;
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import xyz.valnet.engine.math.Vector2i;
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import xyz.valnet.engine.math.Vector4i;
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import xyz.valnet.engine.math.Vector4i;
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import xyz.valnet.engine.scenegraph.GameObject;
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import xyz.valnet.engine.scenegraph.GameObject;
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@ -317,11 +318,11 @@ public abstract class ImmediateUI extends GameObject implements IMouseCaptureAre
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protected void groupEnd() {
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protected void groupEnd() {
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padEnd();
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padEnd();
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Drawing.setLayer(getPreviousLayer());
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Box inner = context.box;
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float h = context.box.h;
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Assets.uiFrame.draw(context.box);
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context = contextStack.pop();
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context = contextStack.pop();
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adjustBox(context.box.w, h);
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Drawing.setLayer(getCurrentLayer());
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Assets.uiFrame.draw(inner);
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adjustBox(inner.w, inner.h);
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}
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}
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protected void pad() {
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protected void pad() {
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@ -348,9 +349,9 @@ public abstract class ImmediateUI extends GameObject implements IMouseCaptureAre
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}
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}
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protected void padEnd() {
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protected void padEnd() {
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float h = context.box.h + 16;
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Box inner = context.box;
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context = contextStack.pop();
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context = contextStack.pop();
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adjustBox(context.box.w + 16, h);
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adjustBox(inner.w + 16, inner.h + 16);
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}
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}
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protected void horizontal(RenderCallback cb) {
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protected void horizontal(RenderCallback cb) {
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@ -6,6 +6,7 @@ public class Box implements Serializable {
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public final float x, y, w, h, x2, y2;
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public final float x, y, w, h, x2, y2;
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public final Vector2f a, b;
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public final Vector2f a, b;
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public final Vector2f pos, dim;
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public static final Box none = new Box(0, 0, 0, 0);
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public static final Box none = new Box(0, 0, 0, 0);
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@ -28,6 +29,8 @@ public class Box implements Serializable {
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this.y2 = this.y + this.h;
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this.y2 = this.y + this.h;
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this.a = new Vector2f(this.x, this.y);
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this.a = new Vector2f(this.x, this.y);
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this.b = new Vector2f(this.x2, this.y2);
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this.b = new Vector2f(this.x2, this.y2);
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this.pos = this.a;
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this.dim = new Vector2f(this.w, this.h);
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}
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}
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public Box(Vector2f pos, float w, float h) {
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public Box(Vector2f pos, float w, float h) {
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