diff --git a/res/textures.png b/res/textures.png index aa3d125..8a3adc8 100644 Binary files a/res/textures.png and b/res/textures.png differ diff --git a/src/main/java/xyz/valnet/hadean/util/Assets.java b/src/main/java/xyz/valnet/hadean/util/Assets.java index 4bdc223..fe02116 100644 --- a/src/main/java/xyz/valnet/hadean/util/Assets.java +++ b/src/main/java/xyz/valnet/hadean/util/Assets.java @@ -24,6 +24,7 @@ public class Assets { public static final Tile9 uiFrameDark; public static final Sprite[] defaultTerrain; + public static final Sprite[] growingRice; public static final Sprite pawn; public static final Sprite tree; public static final Sprite rocks; @@ -31,6 +32,8 @@ public class Assets { public static final Sprite lilAxe; public static final Sprite haulArrow; public static final Sprite stockpile; + public static final Sprite riceBag; + public static final Sprite farmPlot; public static final SimpleShader flat; @@ -46,6 +49,13 @@ public class Assets { new Sprite(atlas, new Vector4i(32, 64, 8, 8)) }; + growingRice = new Sprite[] { + new Sprite(atlas, new Vector4i(40, 80, 8, 8)), + new Sprite(atlas, new Vector4i(48, 80, 8, 8)), + new Sprite(atlas, new Vector4i(48, 64, 8, 16)), + new Sprite(atlas, new Vector4i(56, 64, 8, 16)) + }; + pawn = new Sprite(atlas, 48, 88, 8, 8); tree = new Sprite(atlas, 64, 64, 24, 24); rocks = new Sprite(atlas, 64, 104, 8, 8); @@ -53,6 +63,8 @@ public class Assets { lilAxe = new Sprite(atlas, 64, 88, 16, 16); haulArrow = new Sprite(atlas, 80, 88, 16, 16); stockpile = new Sprite(atlas, 40, 64, 4, 4); + riceBag = new Sprite(atlas, 48, 112, 16, 16); + farmPlot = new Sprite(atlas, 40, 72, 8, 8); Map charset = new HashMap();