hadean-zig/src/scenes.zig

20 lines
559 B
Zig

const Scene = @import("Scene.zig");
const Terrain = @import("Terrain.zig");
const Pawn = @import("Pawn.zig");
const Camera = @import("Camera.zig");
const Selection = @import("Selection.zig");
pub fn game() !Scene {
var scene = Scene.create();
// first try is for allocating more memory in entities
// second try is for allocating terrain on the heap...
try scene.add(try Camera.create());
try scene.add(try Terrain.create(123));
try scene.add(try Selection.create());
// for (0..5) |_| {
// try scene.add(try Pawn.random());
// }
return scene;
}