debug page

stable
Valerie 2021-07-29 13:28:30 -04:00
parent 8f4d21c00d
commit cbc45c1aef
3 changed files with 75 additions and 34 deletions

View File

@ -1,10 +1,14 @@
export const IPC_PATH = '/tmp/dfi.dev';
export const IPC_CLIENT_APPSAPCE = 'dfi.';
// === [ netowkring ] ===
export const MDNS_TYPE = 'hdn';
// === [ IPC DEV SERVER ] ===
export const IPC_CLIENT_APPSPACE = MDNS_TYPE + '.';
export const IPC_CLIENT_CONNECT_NAME = 'dev';
export const IPC_PATH = '/tmp/' + IPC_CLIENT_APPSPACE + IPC_CLIENT_CONNECT_NAME;
export const IPC_QUIT_EVENT = 'app.quit';
export const IPC_RESTART_EVENT = 'app.restart';
export const IPC_REQUEST_RESTART = 'app.request-restart';
export const MDNS_TYPE = 'hdn';
// === [ app info ] ===
export const APPLICATION_NAME = 'Hadean'

View File

@ -3,13 +3,15 @@ import EventEmitter from 'events';
import ipc from 'node-ipc';
import {
IPC_CLIENT_CONNECT_NAME,
IPC_CLIENT_APPSAPCE,
IPC_CLIENT_APPSPACE,
IPC_QUIT_EVENT,
IPC_RESTART_EVENT,
IPC_REQUEST_RESTART
} from './Constants.js';
let connected = false;
ipc.config.appspace = IPC_CLIENT_APPSPACE;
ipc.config.silent = true;
const oldConsoleLog = console.log;
const patchLog = () => console.log = console.log.bind(console, chalk.cyan('[CLIENT]'));
@ -23,6 +25,33 @@ class ProcessManagerClass extends EventEmitter {
// TODO replace this with an async sortof
// event emitter, to wait for all clean up
connected = false;
constructor() {
super();
ipc.connectTo(IPC_CLIENT_CONNECT_NAME, () => {
ipc.of[IPC_CLIENT_CONNECT_NAME].on('connect', this.onConnect.bind(this));
ipc.of[IPC_CLIENT_CONNECT_NAME].on('disconnect', this.onDisconnect.bind(this));
ipc.of[IPC_CLIENT_CONNECT_NAME].on(IPC_REQUEST_RESTART, this.onReloadRequested.bind(this));
});
}
private onReloadRequested() {
this.emit('reload');
}
private onConnect() {
this.connected = true;
this.emit('change');
patchLog();
}
private onDisconnect() {
this.connected = false;
this.emit('change');
restoreLog();
}
quit() {
this.emit('shutdown');
this.processLock.then(() => {
@ -32,43 +61,19 @@ class ProcessManagerClass extends EventEmitter {
restart() {
this.emit('shutdown');
if (connected) {
ipc.of[name].emit(IPC_RESTART_EVENT);
if (this.connected) {
ipc.of[IPC_CLIENT_CONNECT_NAME].emit(IPC_RESTART_EVENT);
}
setTimeout(() => {
process.exit(0);
})
}
get connected() {
return connected;
}
}
export const ProcessManager = new ProcessManagerClass();
const name = IPC_CLIENT_CONNECT_NAME;
ipc.config.appspace = IPC_CLIENT_APPSAPCE;
ipc.config.silent = true;
ipc.connectTo(name, () => {
ipc.of[name].on('connect', () => {
connected = true;
patchLog();
});
ipc.of[name].on('disconnect', () => {
connected = false
restoreLog();
});
ipc.of[name].on(IPC_REQUEST_RESTART, () => {
ProcessManager.emit('reload');
})
});
// process.on('SIGKILL', () => ProcessManager.quit());
process.on('SIGTERM', () => ProcessManager.quit());
process.on('SIGINT', () => ProcessManager.quit());
// process.on('exit', () => ProcessManager.quit());
process.on('beforeExit', () => ProcessManager.quit());
// dumbass hack hahahah :)
@ -82,5 +87,4 @@ if (process.platform === "win32") {
// @ts-ignore dont know why, dont fuckin care
process.emit("SIGINT");
});
}
///
}

View File

@ -20,6 +20,7 @@ import {
import network from '../multiplayer/mDNS.js';
import { Player } from '../multiplayer/Player.js';
import { Pawn } from '../Pawn.js';
import { ProcessManager } from '../ProcessManager.js';
import { View } from './View.js';
export class GameView extends View {
@ -29,6 +30,7 @@ export class GameView extends View {
left: QWidget;
right: QTabWidget;
timeControl: TimeControl;
debugPage: DebugPageWidget;
addComponents(): void {
this.addLayout();
@ -52,9 +54,21 @@ export class GameView extends View {
this.layout.setColumnStretch(i, 1);
}
this.debugPage = new DebugPageWidget();
this.right.addTab(new PawnPageWidget(), new QIcon(), 'Pawns');
this.right.addTab(new InventoryPageWidget(), new QIcon(), 'Inventory');
this.right.addTab(new MultiplayerPageWidget(), new QIcon(), 'Multiplayer');
ProcessManager.on('change', this.onProcessManagerChange.bind(this));
}
onProcessManagerChange() {
if(ProcessManager.connected) {
this.right.addTab(this.debugPage, new QIcon(), 'Debug');
} else {
this.right.removeTab(this.right.tabs.indexOf(this.debugPage))
}
}
constructor(game: Game) {
@ -196,6 +210,8 @@ class PawnPageWidget extends ScrollPanel {
}
}
// TODO remove later, when i know i dont need it
// class PawnPageWidget extends QListWidget {
// constructor() {
// super();
@ -268,6 +284,23 @@ class MultiplayerPageWidget extends ScrollPanel {
}
}
class DebugPageWidget extends ScrollPanel {
constructor() {
super();
}
fill(): void {
const reload = new QPushButton();
reload.setText('Reload');
reload.addEventListener('clicked', this.reload.bind(this))
this.addWidget(reload);
}
private reload() {
ProcessManager.restart();
}
}
class TimeControl extends GridItem {
pauseButton: QPushButton;
normalSpeedButton: QPushButton;