hadean-old/src/index.ts

30 lines
1.1 KiB
TypeScript
Raw Normal View History

2021-06-14 22:03:55 -04:00
import { Game } from './Game.js';
2021-06-16 15:26:42 -04:00
import { render } from './ui/UI.js';
2021-06-18 02:02:50 -04:00
import { ensureDirSync } from 'fs-extra';
import { lstatSync } from 'fs';
import { parse, resolve } from 'path';
import walkSync from 'walk-sync';
import { fileURLToPath } from 'url';
2021-06-14 22:03:55 -04:00
2021-06-18 02:02:50 -04:00
const saveFile = process.argv[2] || 'data/world01.json';
2021-06-15 20:05:07 -04:00
2021-06-18 02:02:50 -04:00
ensureDirSync(parse(saveFile).dir);
const extensionsPath = resolve(parse(fileURLToPath(import.meta.url)).dir, '../content');
const extensions = walkSync(extensionsPath)
.map(path => resolve(extensionsPath, path))
.filter(path => lstatSync(path).isFile())
.filter(path => parse(path).ext === '.js')
.map(path => import(path));
Promise.all(extensions).then((extensions) => {
// TODO move render logic into game, so that the ui doesnt exist until the game does...
// maybe, i mean, an argument could be made for not that, because the game
// isnt necessarily the entire thing, its just one instance of a save file.
// But probably the initial menu screens will be their own thing entirely.
const game = Game.create(saveFile);
render(game);
});