20 lines
303 B
GDScript
20 lines
303 B
GDScript
@tool
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extends Node2D
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class_name WorldEntity
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var grid: Grid
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func _ready():
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if Engine.is_editor_hint():
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grid = get_tree().edited_scene_root.find_child("Grid")
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else:
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grid = $/root/Root/Grid
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Util.find(Grid)
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func _process(_delta):
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pass
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func _draw():
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draw_circle(Vector2.ZERO, 100, Color.WHITE) |