hadean-godot/addons/CustomEditors/BuildingDataHelper.gd

20 lines
442 B
GDScript

extends EditorInspectorPlugin
func _can_handle(object):
return object is BuildingData
func _parse_begin(object):
# Example: Add a label at the top
var label = Label.new()
label.text = "Custom Editor for MyData!"
add_custom_control(label)
return true
func _parse_property(object, type, path, hint, hint_text, usage, wide):
return true
func _parse_group(object, name):
return false
func _parse_category(object, name):
return true