Merge remote-tracking branch 'origin/master'
Conflicts: src/MAndEngine/ImageCreator.java src/MAndEngine/Utils.javamaster
commit
d144576b31
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@ -7,8 +7,10 @@ import java.util.ArrayList;
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import java.util.Scanner;
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import java.util.Scanner;
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/**
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/**
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* also a bit of an app helper class thing
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* this class is a jack of all trades when it comes to information about apps.
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* well... i renamed it so, now it just is an app helper class thing.
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* it can tell you things about apps and as well, initialize a list of them
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* so that you can later use them in your main menu app!
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*
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* @author Marcus
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* @author Marcus
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*
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*
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*/
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*/
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@ -72,12 +72,6 @@ public abstract interface BasicApp {
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*/
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*/
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public abstract Color getColor();
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public abstract Color getColor();
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/**
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* the framerate that this should be run at.
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* @return
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*/
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public abstract int getFramerate();
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/**
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/**
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* should this window be resizable
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* should this window be resizable
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* @return
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* @return
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@ -97,5 +91,6 @@ public abstract interface BasicApp {
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public abstract void click();
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public abstract void click();
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public abstract void updateDimensions(int width, int height);
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}
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}
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@ -21,6 +21,13 @@ import javax.swing.*;
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public class Engine extends Canvas implements KeyListener, MouseMotionListener, MouseListener, ContainerListener, ComponentListener {
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public class Engine extends Canvas implements KeyListener, MouseMotionListener, MouseListener, ContainerListener, ComponentListener {
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/**
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*
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*/
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private static double tickTime = 0;
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public static double timeScale = 1;
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public static double deltaTime = 0;
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/**
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/**
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* to track the x and y
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* to track the x and y
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*/
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*/
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@ -42,19 +49,11 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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*/
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*/
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private static AppHelper appInitializer;
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private static AppHelper appInitializer;
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/**
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* AER WE SUPER SPEEDING?!?!?
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*/
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private static boolean overclock = false;
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/**
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* current framerate and time required to sleep to achieve that framerate.
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*/
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private static int frameSync = 50, sleepTime = 1000 / frameSync;
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/**
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/**
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* variables to track the fps, DON'T WORRY ABOUT IT, PAST YOU HAS YOU
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* variables to track the fps, DON'T WORRY ABOUT IT, PAST YOU HAS YOU
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* COVERED.
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* COVERED.
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* present me here, im trusting you. and since i just implemented a way to have
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* like 100k fps, thanks man for doing this right.
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*/
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*/
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private static int framesInCurrentSecond = 0, FPS = 0;
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private static int framesInCurrentSecond = 0, FPS = 0;
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@ -82,6 +81,7 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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* IN CFG.
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* IN CFG.
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*/
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*/
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private static int WIDTH = 800, HEIGHT = 600, app = 0;
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private static int WIDTH = 800, HEIGHT = 600, app = 0;
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public static int BUFFER_WIDTH = 800, BUFFER_HEIGHT = 600;
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/**
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/**
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* this bit is important. its the array of apps that we reference later on.
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* this bit is important. its the array of apps that we reference later on.
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@ -128,23 +128,32 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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/**
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/**
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* the main Main object but staticed so we can like use it from that static
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* the main Main object but staticed so we can like use it from that static
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* context. its not final because its static but don't change it.
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* context. its not final because its static but don't change it.<br/>
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* public until i figure out how to work with the changing resolution.
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*/
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*/
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private static Engine staticMain;
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public static Engine staticMain;
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/**
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/**
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* debug level.
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* debug level.
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*/
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*/
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public static int debug = 0;
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public static int debug = 2;
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/**
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* because retina support
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*/
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private static boolean retina;
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/**
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/**
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* SRSLY CALL DYS ONCE. DAS IT. ALL YOU GET. ONE SHOT. because this is a
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* SRSLY CALL DYS ONCE. DAS IT. ALL YOU GET. ONE SHOT. because this is a
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* static engine, yeah
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* static engine, yeah
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* @param retina
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*/
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*/
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public Engine(String[] classes, boolean showLoading) {
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public Engine(String[] classes, boolean showLoading, boolean retina) {
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// frame.setVisible(true);
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// frame.setVisible(true);
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this.retina = retina;
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// set static object
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// set static object
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staticMain = this;
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staticMain = this;
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@ -164,7 +173,7 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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frame.addContainerListener(this);
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frame.addContainerListener(this);
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frame.addComponentListener(this);
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frame.addComponentListener(this);
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requestFocus();
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//requestFocus();
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if (showLoading)
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if (showLoading)
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frame.setVisible(true);
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frame.setVisible(true);
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@ -191,7 +200,7 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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switchApps(0);
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switchApps(0);
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createBuffer();
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}
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}
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@ -204,6 +213,8 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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frame.setVisible(true);
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frame.setVisible(true);
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long nanos = System.nanoTime();
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// now we do stuff.
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// now we do stuff.
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while (running) {
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while (running) {
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// FPS STUFF WORRY NOT, ITS ALL GOOD. MOVE ALONG.
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// FPS STUFF WORRY NOT, ITS ALL GOOD. MOVE ALONG.
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@ -215,29 +226,21 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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}
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}
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framesInCurrentSecond++;
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framesInCurrentSecond++;
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// tick stuff
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tick();
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// paint the same stuff
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repaint();
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repaint();
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tick();
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tickTime = (System.nanoTime() - nanos)/1000d;
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deltaTime = tickTime * timeScale;
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nanos = System.nanoTime();
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// FRAMERATE OVERCLOCKING AND SUCH, MOVE ALONG.
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//no sleeping because we now operate on delta time.
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try {
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if (!overclock)
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Thread.sleep((long) Math.floor(sleepTime - (System.currentTimeMillis() - startTime)));
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else
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Thread.sleep(0);
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lag = false;
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} catch (Exception e) {
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lag = true;
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}
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}
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}
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}
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}
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/**
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/**
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* makes a buffer and stuff, called with new windows and things. MOVE ALONG
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* makes a buffer and stuff, called with new windows and things. MOVE ALONG
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*/
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*/
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private static void createBuffer() {
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private void createBuffer() {
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buffer = (new BufferedImage(WIDTH, HEIGHT, BufferedImage.TRANSLUCENT));
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buffer = (new BufferedImage(BUFFER_WIDTH, BUFFER_HEIGHT, BufferedImage.TRANSLUCENT));
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g2 = (Graphics2D) buffer.getGraphics();
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g2 = (Graphics2D) buffer.getGraphics();
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}
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}
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@ -248,14 +251,15 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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public void update(Graphics g) {
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public void update(Graphics g) {
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// Graphics g2 = buffer.getGraphics();
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// Graphics g2 = buffer.getGraphics();
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/*
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if (buffer.getWidth() != WIDTH || buffer.getHeight() != HEIGHT) {
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if (buffer.getWidth() != WIDTH || buffer.getHeight() != HEIGHT) {
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System.out.println("bork " + buffer.getWidth());
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System.out.println("bork " + buffer.getWidth());
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System.out.println("bork " + WIDTH);
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System.out.println("bork " + WIDTH);
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createBuffer();
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createBuffer();
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}
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}
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*/
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paint(g2);
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paint(g2);
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g.drawImage(buffer, 0, 0, null);
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g.drawImage(buffer, 0, 0, WIDTH, HEIGHT, null);
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}
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}
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/**
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/**
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@ -266,21 +270,12 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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*/
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*/
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public static boolean switchApps(int i) {
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public static boolean switchApps(int i) {
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try {
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try {
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log("pausing " + apps[app].getTitle());
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apps[app].pauseApp();
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apps[app].pauseApp();
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app = i;
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app = i;
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log("initializing " + apps[app].getTitle());
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apps[app].initialize();
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log("resuming " + apps[app].getTitle());
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apps[app].resumeApp();
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log("setting window properties");
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setWindowProperties(apps[app]);
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setWindowProperties(apps[app]);
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log("Started up " + apps[app].getTitle());
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apps[app].initialize();
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apps[app].resumeApp();
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frame.pack();
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Engine.frame.requestFocus();
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// because we now use the ONE buffer system... yeah
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// lets do something about thaaaaaaaaat...
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return true;
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return true;
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@ -296,7 +291,7 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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* @param app
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* @param app
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*/
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*/
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private static void setWindowProperties(BasicApp app) {
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private static void setWindowProperties(BasicApp app) {
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setWindowProperties(app.getResolution(), app.getFramerate(), app.getResizable());
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setWindowProperties(app.getResolution(), app.getResizable());
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}
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}
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/**
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/**
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@ -306,16 +301,19 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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* @param fps
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* @param fps
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* @param resizable
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* @param resizable
|
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*/
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*/
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private static void setWindowProperties(Dimension dimension, int fps, boolean resizable) {
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private static void setWindowProperties(Dimension dimension, boolean resizable) {
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frame.setResizable(resizable);
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frame.setResizable(resizable);
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staticMain.setSize(dimension);
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staticMain.setSize(dimension);
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frame.pack();
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frame.pack();
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frame.setLocationRelativeTo(null);
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frame.setLocationRelativeTo(null);
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WIDTH = dimension.width;
|
WIDTH = dimension.width;
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HEIGHT = dimension.height;
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HEIGHT = dimension.height;
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setFramerate(fps);
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|
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frame.setResizable(resizable);
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frame.setResizable(resizable);
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BUFFER_HEIGHT = HEIGHT*(retina?2:1);
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|
BUFFER_WIDTH = WIDTH*(retina?2:1);
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apps[app].updateDimensions(BUFFER_WIDTH, BUFFER_HEIGHT);
|
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staticMain.createBuffer();
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|
frame.pack();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void paint(Graphics g) {// oh.....
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public void paint(Graphics g) {// oh.....
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||||||
|
|
@ -348,17 +346,10 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
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||||||
// show fps if debug level high enough
|
// show fps if debug level high enough
|
||||||
if (debug > 0)
|
if (debug > 0)
|
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g.drawString("FPS: " + FPS, 20, 20);
|
g.drawString("FPS: " + FPS, 20, 20);
|
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if (overclock)
|
|
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g.drawString("Overclocking!", 20, 35);
|
|
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g.setColor(Color.RED);
|
g.setColor(Color.RED);
|
||||||
if (lag)
|
if (lag)
|
||||||
g.fillOval(10, 10, 10, 10);
|
g.fillOval(10, 10, 10, 10);
|
||||||
|
|
||||||
g.setColor(Color.WHITE);
|
|
||||||
if (debug > 0)
|
|
||||||
if (!(log.size() == 0))
|
|
||||||
for (int i = log.size() - 1; i >= 0; i--)
|
|
||||||
log.elementAt(i).render(g, WIDTH - 200, HEIGHT - 10 - (i * 12));
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
g.setFont(largerFont);
|
g.setFont(largerFont);
|
||||||
g.setColor(Color.BLACK);
|
g.setColor(Color.BLACK);
|
||||||
|
|
@ -376,32 +367,12 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
|
||||||
|
|
||||||
private void tick() {
|
private void tick() {
|
||||||
apps[app].tick();
|
apps[app].tick();
|
||||||
for (int i = 0; i < log.size(); i++)
|
|
||||||
log.elementAt(i).tick();
|
|
||||||
|
|
||||||
int i = 0;
|
|
||||||
while (i < log.size()) {
|
|
||||||
if (!log.elementAt(i).getAlive())
|
|
||||||
log.remove(i);
|
|
||||||
else
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
|
|
||||||
while (log.size() > 10) {
|
|
||||||
log.pop();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void log(String s) {
|
|
||||||
log.insertElementAt(new LogItem(s, 100), 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void keyPressed(KeyEvent e) {
|
public void keyPressed(KeyEvent e) {
|
||||||
apps[app].keyPressed(e);
|
apps[app].keyPressed(e);
|
||||||
if (e.getKeyCode() == KeyEvent.VK_O && keys[KeyEvent.VK_CONTROL]) {
|
|
||||||
overclock = !overclock;
|
|
||||||
}
|
|
||||||
keys[e.getKeyCode()] = true;
|
keys[e.getKeyCode()] = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -420,43 +391,44 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
|
||||||
System.exit(0);
|
System.exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void setFramerate(int fps) {
|
|
||||||
frameSync = fps;
|
|
||||||
sleepTime = 1000 / frameSync;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseDragged(MouseEvent e) {
|
public void mouseDragged(MouseEvent e) {
|
||||||
mouseX = e.getX();
|
updateMouse(e);
|
||||||
mouseY = e.getY();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseMoved(MouseEvent e) {
|
public void mouseMoved(MouseEvent e) {
|
||||||
mouseX = e.getX();
|
updateMouse(e);
|
||||||
mouseY = e.getY();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseClicked(MouseEvent arg0) {
|
public void mouseClicked(MouseEvent e) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseEntered(MouseEvent arg0) {
|
public void mouseEntered(MouseEvent e) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseExited(MouseEvent arg0) {
|
public void mouseExited(MouseEvent e) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mousePressed(MouseEvent arg0) {
|
public void mousePressed(MouseEvent e) {
|
||||||
mouse = true;
|
updateMouse(e);
|
||||||
apps[app].click();
|
apps[app].click();
|
||||||
|
mouse = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateMouse(MouseEvent e) {
|
||||||
|
mouseX = (int)(((double)e.getX() / WIDTH)*BUFFER_WIDTH);
|
||||||
|
mouseY = (int)(((double)e.getY() / HEIGHT)*BUFFER_HEIGHT);
|
||||||
|
mouse = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseReleased(MouseEvent arg0) {
|
public void mouseReleased(MouseEvent e) {
|
||||||
|
updateMouse(e);
|
||||||
mouse = false;
|
mouse = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -487,8 +459,6 @@ public class Engine extends Canvas implements KeyListener, MouseMotionListener,
|
||||||
@Override
|
@Override
|
||||||
public void componentResized(ComponentEvent e) {
|
public void componentResized(ComponentEvent e) {
|
||||||
setSize(getPreferredSize());
|
setSize(getPreferredSize());
|
||||||
System.out.println("HEIGHT: " + HEIGHT);
|
|
||||||
System.out.println("WIDTH: " + WIDTH);
|
|
||||||
WIDTH = getSize().width;
|
WIDTH = getSize().width;
|
||||||
HEIGHT = getSize().height;
|
HEIGHT = getSize().height;
|
||||||
createBuffer();
|
createBuffer();
|
||||||
|
|
|
||||||
|
|
@ -99,7 +99,7 @@ public class ImageCreator {
|
||||||
double power = width > height ? width : height;
|
double power = width > height ? width : height;
|
||||||
power *= 2;
|
power *= 2;
|
||||||
power = (int) (log(2, power) + .5);
|
power = (int) (log(2, power) + .5);
|
||||||
//not my code hell if i know how it works
|
//not my code
|
||||||
final int DATA_SIZE = (int) Math.pow(2, power) + 1;
|
final int DATA_SIZE = (int) Math.pow(2, power) + 1;
|
||||||
final double SEED = 1000.0;
|
final double SEED = 1000.0;
|
||||||
double[][] data = new double[DATA_SIZE][DATA_SIZE];
|
double[][] data = new double[DATA_SIZE][DATA_SIZE];
|
||||||
|
|
@ -147,7 +147,10 @@ public class ImageCreator {
|
||||||
}
|
}
|
||||||
for (int i = 0; i < DATA_SIZE; i++) {
|
for (int i = 0; i < DATA_SIZE; i++) {
|
||||||
for (int j = 0; j < DATA_SIZE; j++) {
|
for (int j = 0; j < DATA_SIZE; j++) {
|
||||||
img.setRGB(i, j, (0xFF000000) | ((int) (((data[i][j] - min) / (max - min)) * 255) << 16) | ((int) (((data[i][j] - min) / (max - min)) * 255) << 8) | ((int) (((data[i][j] - min) / (max - min)) * 255)));
|
img.setRGB(i, j, (0xFF000000) |
|
||||||
|
((int) (((data[i][j] - min) / (max - min)) * 255) << 16) |
|
||||||
|
((int) (((data[i][j] - min) / (max - min)) * 255) << 8) |
|
||||||
|
((int) (((data[i][j] - min) / (max - min)) * 255) << 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (int i = 0; i < DATA_SIZE; i++) {
|
for (int i = 0; i < DATA_SIZE; i++) {
|
||||||
|
|
@ -162,7 +165,6 @@ public class ImageCreator {
|
||||||
BufferedImage _return = new BufferedImage(width, height, BufferedImage.TRANSLUCENT);
|
BufferedImage _return = new BufferedImage(width, height, BufferedImage.TRANSLUCENT);
|
||||||
_return.getGraphics().drawImage(img, 0 - (img.getWidth() / 8), 0 - (img.getHeight() / 8), null);
|
_return.getGraphics().drawImage(img, 0 - (img.getWidth() / 8), 0 - (img.getHeight() / 8), null);
|
||||||
return _return;
|
return _return;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static double log(double b, double x) {
|
private static double log(double b, double x) {
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
package MAndEngine;
|
package MAndEngine;
|
||||||
|
|
||||||
public class Utils {
|
public class Utils {
|
||||||
public static int rand(int i, int j) {
|
public static int rand(int low, int high) {
|
||||||
return (int)(Math.random()*(j - i) + i);
|
return (int)(Math.random() * (high - low + 1) + low);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -7,11 +7,9 @@ import java.util.Formatter;
|
||||||
import java.util.Scanner;
|
import java.util.Scanner;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* to note, will not work on Mac yet.
|
* helpful little class that creates a string variable that gets saved in application
|
||||||
*
|
* data. when you write to it, it gets saved as that file. and yes it only works on
|
||||||
* edit: WILL WORK ON MAC MOTHER FUCKERS
|
* windows because i used backslashes and not the respective seperative character.
|
||||||
*
|
|
||||||
* edit: idek if this will work on macs because app data...
|
|
||||||
*
|
*
|
||||||
* @author Marcus
|
* @author Marcus
|
||||||
*
|
*
|
||||||
|
|
@ -62,8 +60,8 @@ public class Variable {
|
||||||
String str = getValueFromFile();
|
String str = getValueFromFile();
|
||||||
|
|
||||||
// if we could not load a value from the file
|
// if we could not load a value from the file
|
||||||
// AKA didnt fucking exist.
|
// AKA didnt exist.
|
||||||
// ORRRRRRR if you were an ass, and forced
|
// ORRRRRRR if you forced
|
||||||
// the value.
|
// the value.
|
||||||
if (str == null) {
|
if (str == null) {
|
||||||
this.value = value;
|
this.value = value;
|
||||||
|
|
@ -113,9 +111,6 @@ public class Variable {
|
||||||
f.format("" + value);
|
f.format("" + value);
|
||||||
f.close();
|
f.close();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
// if(weArriveHere){
|
|
||||||
// we.are("fucked");
|
|
||||||
// }
|
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -134,19 +129,15 @@ public class Variable {
|
||||||
private void createFile() {
|
private void createFile() {
|
||||||
//make the directory because god knows, java can't do that for us
|
//make the directory because god knows, java can't do that for us
|
||||||
//when we say we want a new file in an unknown folder noooooo....
|
//when we say we want a new file in an unknown folder noooooo....
|
||||||
//jackass java
|
File file = new File(fileDir);
|
||||||
File f = new File(fileDir);
|
file.mkdirs();
|
||||||
f.mkdirs();
|
|
||||||
|
|
||||||
//no onto the file itself. create the object
|
//no onto the file itself. create the object
|
||||||
f = new File(filePath);
|
file = new File(filePath);
|
||||||
try {
|
try {
|
||||||
//hopefully make the file...
|
//hopefully make the file...
|
||||||
f.createNewFile();
|
file.createNewFile();
|
||||||
} catch (IOException e) {
|
} catch (IOException e) {
|
||||||
// if(weArriveHere){
|
|
||||||
// we.are("fucked");
|
|
||||||
// }
|
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue